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March 11th, 2005, 01:25 AM
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#1
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,115
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Battlestar arts old
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Formally Taranis
My Blog
"The world is my country, science my religion.”
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March 13th, 2005, 02:15 PM
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#2
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,115
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>Next picture Viper and Raider Battle
>Next picture Galactica discovers Earth: based on Dark Exodus
any Ideas for renderings My skills are limited but I will give anything a go.
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Formally Taranis
My Blog
"The world is my country, science my religion.”
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March 13th, 2005, 02:34 PM
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#3
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Did I inspire you
There can never be enough. I put up a pik of DS9
S
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March 13th, 2005, 02:37 PM
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#4
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Formerly Warrior The Lone Wolf
 | Owner: | | Colonial Fleets | | 3D Gladiators |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,100
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Scenes look good. Set up very well.
But those tS glows... ugh!
Not the artists fault, I don't think. It's the program.
BTW, find any tutorials online regarding tS lighting/shadows? Maybe they have a fix for the glows too...
In fact, I'm gonna point a member here who's a tS wizard (besides Steve).
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3D Gladiators - Non-Galactica CGI Art
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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March 13th, 2005, 02:46 PM
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#5
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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LOL
I am as bad as it gets in texing
I just make models.
T I just uploaded the DS9 meshe and there is a runabout there as well
http://www.firedragon.com/~cfleets/d...notforrel/?M=D
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March 13th, 2005, 03:45 PM
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#6
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Just Lost My Cherry!
Join Date: Jan 2005
Posts: 4
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Hey. Firstly, what version of the program are you using? That may be the problem right there. 5 and up have a much more complex lighting engine than any of the other versions. Secondly, how many lights are you using in the scenes? It looks to me like you're using a single fill light in all the scenes. You should have at the VERY LEAST two fill lights and an accent light. Pick your light sources when you're setting up the scene. Anything that would emit light should have it's own light source. If you don't have the rendering resources to use radiosity, you can just expiriment with omni lights etc. Lastly, glows are a no no. Never use the onboard settings for any kind of blooms, glows, lensflares etc. That should all be done in post in photoshop. Render in layers and composite them later. Much more control. Much more efficient.
I don't really have any tutorials on hand, as I've taught myself most of what I know.. I'd suggest checking Caligaris own site.. And try googling moonmans truespace resources. I don't know if the site still exists, but he might have some tutorials there. If you have any specific questions, feel free to ask.
If you want to send me the scene file from one of those pictures, I can try and light it, and show you what truespace can really do. Even if just to shut Darrel up about truespace.
Jon
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March 13th, 2005, 03:48 PM
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#7
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Formerly Warrior The Lone Wolf
 | Owner: | | Colonial Fleets | | 3D Gladiators |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,100
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Thanks for replying, Jon.
But you *know* I'll never stop bugging you about toySpace 
__________________
3D Gladiators - Non-Galactica CGI Art
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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March 13th, 2005, 03:49 PM
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#8
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Wait til you see the TS7 Vray renderer

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March 14th, 2005, 01:27 AM
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#9
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,115
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Quote:
Originally Posted by Solar
Hey. Firstly, what version of the program are you using? That may be the problem right there. 5 and up have a much more complex lighting engine than any of the other versions.
Solar thanks for helping me out. the prog is TS5.2 SSE.
Secondly, how many lights are you using in the scenes? It looks to me like you're using a single fill light in all the scenes. You should have at the VERY LEAST two fill lights and an accent light. Pick your light sources when you're setting up the scene. Anything that would emit light should have it's own light source. If you don't have the rendering resources to use radiosity, you can just expiriment with omni lights etc. Lastly, glows are a no no. Never use the onboard settings for any kind of blooms, glows, lensflares etc. That should all be done in post in photoshop. Render in layers and composite them later. Much more control. Much more efficient.
Yes I see, I did use one light source in my earler stuff and in the later two sources , the prog out side TS that I use is called Dogwaffle (a free prog) photoshop is on my wish list. ..
Quote:
Render in layers and composite them later
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That is some thing I have no idea about
radiosity: I have not worked in that yet. so much to learn
I don't really have any tutorials on hand, as I've taught myself most of what I know.. I'd suggest checking Caligaris own site.. And try googling moonmans truespace resources. I don't know if the site still exists, but he might have some tutorials there. If you have any specific questions, feel free to ask.
If you want to send me the scene file from one of those pictures, I can try and light it, and show you what truespace can really do. Even if just to shut Darrel up about truespace.
Jon
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Ok that great , I will and do have loads of questions but have to go to work now

__________________
Formally Taranis
My Blog
"The world is my country, science my religion.”
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March 14th, 2005, 01:30 AM
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#10
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,115
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Warrior: thank for pointing Solar my way : I can use a teacher in TS and
if my work is ok now .. just wait and see as I learn more... watch this space

__________________
Formally Taranis
My Blog
"The world is my country, science my religion.”
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March 14th, 2005, 02:01 AM
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#11
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Formerly Warrior The Lone Wolf
 | Owner: | | Colonial Fleets | | 3D Gladiators |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,100
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No prob. Jon's a good guy and a better friend. Learn as much as you can from him 
__________________
3D Gladiators - Non-Galactica CGI Art
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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March 14th, 2005, 09:23 AM
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#12
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,115
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Quote:
Originally Posted by Warrior
No prob. Jon's a good guy and a better friend. Learn as much as you can from him 
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Will do does Jon have art around the web ??? love to see some .
__________________
Formally Taranis
My Blog
"The world is my country, science my religion.”
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March 16th, 2005, 02:54 AM
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#13
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,115
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Jon.
I would like to learn more about lighting and how I can add the engine glows which I have to do later ... can I do them in TS ?
__________________
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"The world is my country, science my religion.”
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