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gmd3d March 11th, 2005 01:25 AM

Battlestar arts old
 
here some pic old and new .BATTLESTAR


http://img.photobucket.com/albums/v6...ics/WIP019.jpg


http://img.photobucket.com/albums/v6...DARKEXODUS.jpg


http://img.photobucket.com/albums/v6...RKEXODUS12.jpg


http://img.photobucket.com/albums/v6...lonattack1.jpg


http://img.photobucket.com/albums/v6...GMEETSBRs2.jpg

gmd3d March 13th, 2005 02:15 PM

>Next picture Viper and Raider Battle


>Next picture Galactica discovers Earth: based on Dark Exodus

any Ideas for renderings My skills are limited but I will give anything a go.

Stevew March 13th, 2005 02:34 PM

Did I inspire you
:LOL:
There can never be enough. I put up a pik of DS9
S

Darrell Lawrence March 13th, 2005 02:37 PM

Scenes look good. Set up very well.

But those tS glows... ugh! ;)

Not the artists fault, I don't think. It's the program.

BTW, find any tutorials online regarding tS lighting/shadows? Maybe they have a fix for the glows too...

In fact, I'm gonna point a member here who's a tS wizard (besides Steve).

Stevew March 13th, 2005 02:46 PM

LOL
I am as bad as it gets in texing :LOL:
I just make models.
T I just uploaded the DS9 meshe and there is a runabout there as well
http://www.firedragon.com/~cfleets/d...notforrel/?M=D

Solar March 13th, 2005 03:45 PM

Hey. Firstly, what version of the program are you using? That may be the problem right there. 5 and up have a much more complex lighting engine than any of the other versions. Secondly, how many lights are you using in the scenes? It looks to me like you're using a single fill light in all the scenes. You should have at the VERY LEAST two fill lights and an accent light. Pick your light sources when you're setting up the scene. Anything that would emit light should have it's own light source. If you don't have the rendering resources to use radiosity, you can just expiriment with omni lights etc. Lastly, glows are a no no. Never use the onboard settings for any kind of blooms, glows, lensflares etc. That should all be done in post in photoshop. Render in layers and composite them later. Much more control. Much more efficient.

I don't really have any tutorials on hand, as I've taught myself most of what I know.. I'd suggest checking Caligaris own site.. And try googling moonmans truespace resources. I don't know if the site still exists, but he might have some tutorials there. If you have any specific questions, feel free to ask.
If you want to send me the scene file from one of those pictures, I can try and light it, and show you what truespace can really do. Even if just to shut Darrel up about truespace. ;)

Jon

Darrell Lawrence March 13th, 2005 03:48 PM

:D

Thanks for replying, Jon.

But you *know* I'll never stop bugging you about toySpace :D

Stevew March 13th, 2005 03:49 PM

Wait til you see the TS7 Vray renderer
;)

gmd3d March 14th, 2005 01:27 AM

Quote:

Originally Posted by Solar
Hey. Firstly, what version of the program are you using? That may be the problem right there. 5 and up have a much more complex lighting engine than any of the other versions.

Solar thanks for helping me out. the prog is TS5.2 SSE.

Secondly, how many lights are you using in the scenes? It looks to me like you're using a single fill light in all the scenes. You should have at the VERY LEAST two fill lights and an accent light. Pick your light sources when you're setting up the scene. Anything that would emit light should have it's own light source. If you don't have the rendering resources to use radiosity, you can just expiriment with omni lights etc. Lastly, glows are a no no. Never use the onboard settings for any kind of blooms, glows, lensflares etc. That should all be done in post in photoshop. Render in layers and composite them later. Much more control. Much more efficient.

Yes I see, I did use one light source in my earler stuff and in the later two sources , the prog out side TS that I use is called Dogwaffle (a free prog) photoshop is on my wish list. :D ..

Quote:

Render in layers and composite them later

That is some thing I have no idea about
:/:

radiosity: I have not worked in that yet. so much to learn :wtf:


I don't really have any tutorials on hand, as I've taught myself most of what I know.. I'd suggest checking Caligaris own site.. And try googling moonmans truespace resources. I don't know if the site still exists, but he might have some tutorials there. If you have any specific questions, feel free to ask.
If you want to send me the scene file from one of those pictures, I can try and light it, and show you what truespace can really do. Even if just to shut Darrel up about truespace. ;)

Jon

Ok that great , I will and do have loads of questions but have to go to work now
:thumbsup:

gmd3d March 14th, 2005 01:30 AM

Warrior: :thumbsup: thank for pointing Solar my way : I can use a teacher in TS and
if my work is ok now .. just wait and see as I learn more... watch this space :LOL:


:thumbsup: :thumbsup: :thumbsup: :thumbsup:

Darrell Lawrence March 14th, 2005 02:01 AM

No prob. Jon's a good guy and a better friend. Learn as much as you can from him ;)

gmd3d March 14th, 2005 09:23 AM

Quote:

Originally Posted by Warrior
No prob. Jon's a good guy and a better friend. Learn as much as you can from him ;)

Will do does Jon have art around the web ??? love to see some .

gmd3d March 16th, 2005 02:54 AM

Jon.
I would like to learn more about lighting and how I can add the engine glows which I have to do later ... can I do them in TS ?


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