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January 6th, 2002, 07:07 PM
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#1
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
 | Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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BSG - Caprica Fallen
The scene from the pilot episode of "Battlestar Galactica" where Commander Adama has ordered the Galactica back to Caprica. (Both he and Apollo will be flying to the surface momentarily.)
Created in 3D Studio Max 3.1 with post-work in Photoshop 5.5 and Painter 5.5. Battlestar mesh by David Kerin; Cylons screen-captured from "Saga of a Star World" episode.
I wanted to create an image which summarizes the first act of the original "Battlestar Galactica" pilot. The picture is intended to be somber... something basic and introductory for non-fans. No major space battles. No small spacecraft zipping around in endless dogfights. (I'll get back to that eventually.  )
If anyone has recommendations on 3D asteroid creation within Lightwave or 3D Studio Max, let me know, please? (Whether tutorials or objects which I can download.) The few tutorials I've found have been rather lacking.
Michael :colwar:
BP Gallery links removed..no longer exists. See attachments for pics.
BST
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January 6th, 2002, 09:14 PM
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#2
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
 | Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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Superb! Now I have a few hundred of these objects to create.
Thanks, Darrell!
Michael
:colwar:
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January 6th, 2002, 09:35 PM
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#3
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Muff Daggy
 | Owner: | | Colonial Fleets |
Join Date: May 2001
Location: Beaver Hollow, TN
Posts: 3,900
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EDITOR NOTE- THIS POST ACTUALLY BELONGS TO ARRGHMAN, NOT MUFFIT.
in LW, depending on what version you're using, you can do asteroids using hypervoxels which is how i did this (although they actually look like space buggers to me :p), i can write up a tutorial if ya want 
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January 6th, 2002, 10:12 PM
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#4
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
 | Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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Quote:
Originally posted by Arrghman
in LW, depending on what version you're using, you can do asteroids using hypervoxels which is how i did this (although they actually look like space buggers to me :p), i can write up a tutorial if ya want
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Only if you have time. Btw, that pic you linked to is one of my favs from you.
Michael
:colwar:
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January 6th, 2002, 10:15 PM
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#5
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Muff Daggy
 | Owner: | | Colonial Fleets |
Join Date: May 2001
Location: Beaver Hollow, TN
Posts: 3,900
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EDITOR NOTE- THIS POST ACTUALLY BELONGS TO ARRGHMAN, NOT MUFFIT.
if i can find the scene file on my cluttered hard drive, i'll see what i can do 
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January 7th, 2002, 12:13 AM
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#6
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
 | Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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Thanks again, Darrell. Here's my first attempt, using your tutorial for MAX. When I find my Lightwave 5.6 dongle (in one of my boxes around here), I'll try Fabio's and Arrghman's tutorials, too.
(Arrghman, if you find your tutorial, please don't hesistate to pass it along!)
Michael
:colwar:
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January 7th, 2002, 07:37 AM
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#7
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Guest
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Nice pic Michael!
WTH?
Since when do you use MAX Darrell?
I thought you were a die hard Lightwaver? 
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January 7th, 2002, 11:00 AM
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#8
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Muff Daggy
 | Owner: | | Colonial Fleets |
Join Date: May 2001
Location: Beaver Hollow, TN
Posts: 3,900
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EDITOR NOTE- THIS POST ACTUALLY BELONGS TO ARRGHMAN, NOT MUFFIT.
yeah, my method will only work with 6.0 and up... but with 5.6 there may be a way to safe some time using particle storm and object replacement... i dont know how to do it, but it might be worth looking up...
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January 7th, 2002, 11:33 AM
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#9
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Retired or am I?
 | Special Effects Artist | | Battlestar Galactica 2003 |  | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Wonderful pic Michael
Like i said you have the knack for making images that's for sure, and dramatic ones.
Take it from me asteriods are a pain in the ass to make really. Trying to get them just right is not fun.
Just ask Richard!

__________________
www.colonialfleets.com
THE ART OF GALACTICA!
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January 7th, 2002, 11:50 AM
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#10
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Guest
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January 7th, 2002, 11:57 AM
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#11
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Retired or am I?
 | Special Effects Artist | | Battlestar Galactica 2003 |  | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Originally posted by that MAX user!
Quote:
You know there is a cream for that Don!!!!
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I'm laughing to hard to give you a comeback on this one!

__________________
www.colonialfleets.com
THE ART OF GALACTICA!
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January 7th, 2002, 01:54 PM
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#12
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Guest
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I just couldn't resist.
I chuckled for about a half an hour after I posted that. 
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January 7th, 2002, 03:14 PM
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#13
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
 | Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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Quote:
Originally posted by Warrior
Michael, I do believe Arrghman's tutorial will be for LW 6.5 and 7, not 5.6.
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I guess I'm overdue for an upgrade.
Michael
:colwar:
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January 7th, 2002, 03:22 PM
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#14
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
 | Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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Quote:
Originally posted by Titon
Wonderful pic Michael
Like i said you have the knack for making images that's for sure, and dramatic ones.
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Thanks, Don. It's fun to put together these pictures. I start positioning meshes and voila! -- the creative visualization kicks into high gear. Playing with these new asteroids ought to be fun.  Creating/rendering each one won't be so bad... not until I'm grumbling "Asteroid #67 done... Jeez, 1388 more to go!" or "Oh God, MAX crashed!! I was so close!!" hehehe
Quote:
Take it from me asteroids are a pain in the ass to make really. Trying to get them just right is not fun.
Just ask Richard!
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Ah, but you missed Richard's "can you change that?" from the BSG:TSC trailer days. So many well-intentioned demands, so little time --- and so little budget. (lol!)
As you know, Richard always means well.
Michael
:colwar:
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January 8th, 2002, 10:20 AM
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#15
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Guest
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awesome image man!
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January 8th, 2002, 07:41 PM
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#16
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Guest
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EDITOR NOTE- THIS POST ACTUALLY BELONGS TO FABIO, NOT VERTIGO1.
If the need is there - I can also show people how to make asteroids like these.....
using JUST procedurals in lightwave 
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January 8th, 2002, 07:43 PM
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#17
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
 | Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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Quote:
Originally posted by Fabio
If the need is there - I can also show people how to make asteroids like these.....
[...]
using JUST procedurals in lightwave
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Now, THAT'S an asteroid! Yowza!  Well-done, too!
Bring it on, Fabio! :p
Michael
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January 8th, 2002, 08:15 PM
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#18
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Bad Email Address
Join Date: Dec 2003
Location: Fallon, NV
Posts: 48
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Heh, I can theorize how you made those, Fabio, but I'm not sure I could do them myself... nice.
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March 2nd, 2006, 04:20 PM
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#19
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Formerly Warrior The Lone Wolf
 | Owner: | | Colonial Fleets | | 3D Gladiators |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,100
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These images still in existance?
__________________
3D Gladiators - Non-Galactica CGI Art
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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May 30th, 2006, 11:50 AM
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#20
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Shuttle Pilot
Join Date: May 2006
Posts: 8
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There seems to be a problem with the link to the image.
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