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gmd3d
November 30th, 2006, 12:45 AM
Hi all ..

I am posting this here ... a new member of a lightwave modelling group http://www.lwg3d.org has gone and started a CGI mesh of the Classic
BSG ...... I invited him to drop in here and post updates if he would ..

But I show you what he has done so far , there he going by the Handle
"SBPress" that's not to say he'll use it here but . if you see this thread
SBPress say hello .. :)

After years of noodling on Jim Creveling (and company's) excellent work on a physical model (see http://www.starshipbuilder.com for details), I've finally taken the plunge. The shape of the BigG is a bit dicey. I've been scrounging forums for tidbits for years. I'd come up with what I thought were good proportions, then map shots of Jim's model onto my siloutte. Its been a lot of trial and error but I think I've got a reasonable approximation (re: artistic license!) of the shape that works.

First up, wireframe views (which are somewhat misleading) and a wireframe plus shaded overlay.

http://img86.imageshack.us/img86/7043/wireframere5.th.jpg (http://img86.imageshack.us/my.php?image=wireframere5.jpg)

http://img165.imageshack.us/img165/2953/shadedtm7.th.jpg (http://img165.imageshack.us/my.php?image=shadedtm7.jpg)

http://img149.imageshack.us/img149/5761/1131628776482yk4.th.jpg (http://img149.imageshack.us/my.php?image=1131628776482yk4.jpg)

http://img329.imageshack.us/img329/2121/1131628777461eg8.th.jpg (http://img329.imageshack.us/my.php?image=1131628777461eg8.jpg)

billy-home
November 30th, 2006, 11:42 AM
He's made a great start to a monster of a model to build, I do hope he keeps on with this

gmd3d
November 30th, 2006, 11:51 AM
its a great start:) I am watching this carefully :)

Toltec42
December 23rd, 2006, 10:03 AM
Great images, I wonder how large the finale model will be.

gmd3d
December 23rd, 2006, 10:09 AM
ESTIMATING around 1.5 million polygons..... before finished . at the moment the Head is 65000 polygons...