Go Back   Colonial Fleets > FAN CREATIVITY > All About Models
Notices
All About Models Information on making models, real or CGI. Tutorials as well.
Requests and questions should be posted here.

Reply

 
Thread Tools
Old February 14th, 2006, 06:43 PM   #1
QWERTY
Guest
 
QWERTY's Avatar
 
Posts: n/a

Default New Cylon Basestar

does anyone have good reference for this?
  Reply With Quote
Old March 3rd, 2006, 02:16 PM   #2
Mizrael
Shuttle Pilot
 
Mizrael's Avatar
 
Join Date: Mar 2006
Location: The Fifth Dimension
Posts: 10

Default

I haven't seen any yet. They're not shown often enough for a decent screen grab either if you ask me. My best guess for a source would be from Sci-Fi Periodicals.
__________________
No Matter Where You Go,
There You Are! - Buckaroo Bonzai

Mizrael is offline   Reply With Quote
Old October 7th, 2006, 02:07 AM   #3
buckymsr
Bad Email Address
 
buckymsr's Avatar
 
Join Date: Oct 2006
Posts: 16

Default

Regretable, isn't it?
The new basestar design looks pretty cool, but we only get short glimpses of it.
buckymsr is offline   Reply With Quote
Old October 28th, 2006, 03:52 AM   #4
animaniac
BSG-Maniac
 
animaniac's Avatar
 
Join Date: Oct 2006
Location: Vienna/Austria
Posts: 86

Default

Here a Closeup of Coxxon´s great Textured New Cylon Basestar:

animaniac is offline   Reply With Quote
Old November 1st, 2006, 07:10 PM   #5
Unimatrix
Bad Email Address
 
Unimatrix's Avatar
 
Join Date: Apr 2006
Posts: 83

Default

I'll have Coxxen's model ready for blender users tomorrow at blendergalactica.com I've got about a dozen of the fleet converted.
Unimatrix is offline   Reply With Quote
Old November 17th, 2006, 09:28 AM   #6
0edipus
Shuttle Pilot
 
0edipus's Avatar
 
Join Date: Nov 2006
Location: leeds uk
Posts: 25

Default converting basestar

is there a lightwave conversion of this in works
im new to lightwave and finding bsg tos n tns models to be a bit thin on ground star trek n star wars hogging all limelight
how hard is converting to light wave from 3ds and max formats ?
does it just mean re texturing or are normals and everything thrown out of window ( as ive found when trying to convert my old cobs to lightwave)
like translating from english to japanese and from japanese to russian( cob-3ds 3ds-obj) lol can see what it is but all over place
0edipus is offline   Reply With Quote
Old November 25th, 2006, 08:51 PM   #7
gc_nnguyen
Shuttle Pilot
 
gc_nnguyen's Avatar
 
Join Date: Nov 2006
Posts: 8

Default

That new Cylon Basestar Mesh looks pretty cool, cant wait till I get Lightwave. Right now I'm using Vue 3.1, its a really bad program!
gc_nnguyen is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump




So sez our Muffit!!!

For fans of the Classic Battlestar Galactica series



COPYRIGHT
All times are GMT -7. The time now is 08:05 PM. Contact the Fleet - Colonial Fleets - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Content and Graphics ©2000-Present Colonial Fleets
The Colonial Fleets Forums are run by Battlestar Galactica fans, paid for by Battlestar Galactica fans, for the enjoyment of fellow Battlestar Galactica fans.



©2000-2008 Colonial Fleets