Quote:
Originally Posted by Matador
Well, in lightwave... I select the polygon/golygons that I want to use... Copy them to a new layer and then start slicing and dicing... I then bevel them...:
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One way is to select a polygon, put it on a new layer, then create another layer, make some shapes, boxes, rectangles , take some of those shapes and select a point , use rounder and keep it at one point, and add like a 45 degree to a corner .. then go back to the original polygon layer and just cut through the polygon, then bevel the polygon a short distance creating a small gap between the shapes, while keeping it flat ! Then just extrude the new shapes to a depth that works for your model ... And you now have plates !!!