Quote:
Originally Posted by Matador
Hey thanks...
Nice to know someone likes my work. I'm taking a couple days off from my project, but I'm currently working on detailing the crane system and I'll be adding some more details, like elevator lifts.
The launch tubes are going to be one deck below the landing bay.
Once I get things together, I'll do some animation tests.
Thanks again.
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I see that great minds think alike...and so do ours.
I too have made the launch tubes sit one deck below the recovery deck on my battlestar. It only makes sense. How else does one explain the long launch tubes that seem to sit on the same level as the recovery deck? Your battlestar decks look awesome.
One area in which we differ on our approach is that while you have the landing control area set inboard on the recovery deck ....looks like it terminates at where the troop conveyor tube runs along the lower axis of the ship. Nice approach, Matador.
For me, my control area sits just above the entrance of the recovery deck.
In any case, very, very well done on your works thus far.
I am about to finish my Colonial Viper, which will make about the fourth or fifth model I've done in Blender in just the last week.
Keep up the good work, Matador!