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Top Ten Things Wrong with Star Trek: TNG
Top 10 Things I Hate About Star Trek: TNG
10. Noisy doors. You can't walk three feet on the Enterprise without some door whooshing or screeching at you. My office building has automatic sliding doors. They're dead silent. If those doors went "wheet!" every time a person walked through them, about once a month some guy in accounting would snap and go on a shooting rampage. Sorry Geordi, the IEEE has revoked your membership until you learn to master WD-40 9. The Federation. This organization creeps me out. A planet-wide government that runs everything, and that has abolished money. A veritable planetary DMV. Oh sure, it looks like a cool place when you're rocketing around in a Federation Starship, but I wonder how the guy driving a Federation dump truck feels about it? And everyone has to wear those spandex uniforms. Here's an important fact: Most people, you don't want to see them in spandex. You'd pay good money to not have to see them. If money hadn't been abolished, that is. So you're are sort up against the wall trying to claw your way through it, to get away from the UGLY. 8. Reversing the Polarity. For goodness sake Geordi, stop reversing the polarity of everything! It might work once in a while, but usually it just screws things up. I have it on good authority that the technicians at Starbase 12 HATE that. Every time the Enterprise comes in for its 10,000 hour checkup, they've gotta go through the whole goofed up ship fixing stuff. "What happened to the toilet in Stateroom 3?" "Well, the plumbing backed up, and Geordi thought he could fix it by reversing the polarity." Between the maintenance teams' poor lubrication habits and Geordi's confounded polarity reversing trick, it's a wonder the Enterprise doesn't just spontaneously explode whenever they put the juice to it. 7. Seatbelts. Yeah, I know this one is overdone, but you'd think that the first time an explosion caused the guy at the nav station to fly over the captain's head with a good 8 feet of clearance, someone would say, "You know, we might think of inventing some futuristic restraining device to prevent that from happening." So of course, they did make something like that for the second Enterprise D (the first one blew up due to poor lubrication), but what was it? A hard plastic thing that's locked over your thighs. Oh, I'll bet THAT feels good in the corners. "Hey look! The leg-bars worked as advertised! There goes Picard's torso!"^1 6. No fuses. Every time there's a power surge on the Enterprise the various stations and consoles explode in a shower of sparks and throw their seatbelt-less operators over Picard's head. If we could get Geordi to stop reversing the polarity for a minute, we could get him to go shopping at the nearest Ace Hardware and pick up a few fuses. And while he's shopping, he could stop at an intergalactic IKEA and pick up a few chairs for the bridge personnel. If you're going to put Worf in front of a fuse-less exploding console all day, the least you could do is let Worf sit down until he is fried.. 5. Rule by committee. Here's the difference between Star Trek and the last best SF show on TV, Babylon 5: Star Trek: Picard: "Arm photon torpedoes!" Riker: "Captain! Are you sure that's wise?" Troi: "Captain! I'm picking up conflicting feelings about this! And, it appears that you're a 'fraidy cat." Wesley: "Captain, I'm just an annoying punk, but I thought I should say something." Worf: "Captain, can I push the button? This is giving me a big Klingon warrior urge to kill something." Geordi: "Captain, I think we should reverse the polarity on them first." Picard: "I'm so confused. I'm going to go to my stateroom and look pensive." Babylon 5: Ivanova: "Let's shoot them." Nightwatch dork: "Are you sure that's wise?" Ivanova: "Do you know what the chain of command is? It's the chain that I'll BEAT YOU WITH until you realize who's in command." Nightwatch dork: "Aye Aye, sir!" 4. A Star Trek quiz: Picard, Troi, Geordi, and 'Tasha Yar' beam down to a planet. Which one isn't coming back? The one who can act! 3. Technobabble. The other night, I couldn't get my car to start. I solved the problem by reversing the polarity of the car battery, and routing the power through my satellite dish. The resulting subspace an0omally caused a rift in the space-time continuum, which created a quantum tunneling effect that charged the protons in the engine core, thus starting my car. Child's play, really. As a happy side-effect, I also now get the Spice Channel for free. 2. The Holodeck. I mean, it's VR and all. But do you really believe that people would use it to re-create Sherlock Holmes mysteries and old-west saloons? Come on, we all know what the holodeck would be used for. And we also know what the worst job on the Enterprise would be: Having to squeegie the holodeck clean. 1. The Prime Directive. How stupid is this pesky idea? Remember when Marvin the Martian was going to blow up the Earth, because it obstructed his view of Venus? And how Bugs Bunny stopped him by stealing the Illudium Q36 Space Modulator? Well, in the Star Trek universe, Bugs would be doing time. Probably in a room filled with Roseanne lookalikes wearing spandex uniforms, walking through doors going WHEET! all day. It would be hell. At least until the Kaboom. The Earth-shattering Kaboom. ^1 And that would be a good thing! |
Re: Top Ten Things Wrong with Star Trek: TNG
:rotf::rotf::rotf::rotf::rotf:
Well stated, :salute: |
Re: Top Ten Things Wrong with Star Trek: TNG
Star Trek:TNG as BAD SCIENCE.
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http://www.acceleratingfuture.com/steven/?p=3 I'll have something to say about the stupid technology in another post. |
Re: Top Ten Things Wrong with Star Trek: TNG
I'm almost afraid to ask what your thoughts are of GINO...but I ain't stupid.
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Re: Top Ten Things Wrong with Star Trek: TNG
I do not discuss that which does not exist. Especially as the house rule is clear about that subject.
I will say this about bad science fiction technology in general using ST:TNG as the example. 1. Rockets should behave like rockets. 2. Gobbledegook badly mouthed gibberish such as treknobabble or nonsense like "prepare to fire photon torpedoes" never makes story sense or real life sense either when "Torpedo them, Mister Worf." is clear and to the point. CREF 5. Rule by committee. That is: writing by committee-bad writing by committee leads to long expository Geordi treknobabble monologues while the warp drive blows up. Hint: its a motor, silly, THROW THE OFF SWITCH! |
Re: Top Ten Things Wrong with Star Trek: TNG
Star Trek:TNG Science blunders:
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And here is my real boner: not only did the Moore Ron in the movie script surgery he did: kill Kirk in the most disgraceful way possible thus -----ing his soul, the Moore Ron's, to the deepest hell there is in the Star Trek universe, but this clodhopper hack typist pulls this one from where no light shines..... Quote:
Source for the blunders quoted: http://www.geocities.com/naran500/infamy/star_trek.html Next up: Engineering blunders or why ST:TNG is a how-to-die-quick-in-space course. |
Re: Top Ten Things Wrong with Star Trek: TNG
And there is the engineering.
http://folk.uio.no/michaeka/img/Enterprise-D_Moon.jpg Notice where the rocket motors are? Right in the inlet path to the fuel scoops? What genius designed this ship? |
Re: Top Ten Things Wrong with Star Trek: TNG
Then there is the power-plant itself.
What genius designed that engine setup? Another engineering blunder that is. Normally you can scram the power plant by cutting off the fuel feed and cut off a fuel leak likewise through something mystical called a fuel flow shutoff valve. |
Re: Top Ten Things Wrong with Star Trek: TNG
Durability.
Aside from the continuity gaffes, they built them better in the old days. The Enterprise C does not blow up when hit in the belly. But see this! A hit right in the belly for an Enterprise D type, and BOOM! :rotf::rotf::rotf::rotf::rotf::rotf::rotf::rotf::rotf::rotf::rotf::rotf::rotf: |
Re: Top Ten Things Wrong with Star Trek: TNG
Fortunately for "We surrender", Pickacardanycard, Federation enemies come with the famous fifty cue cards of doom!
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Re: Top Ten Things Wrong with Star Trek: TNG
Another thing wrong with ST:TNG is how easy it is to ridicule it. (CREF previous), but as an addition how about all those Borg jokes?
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Re: Top Ten Things Wrong with Star Trek: TNG
More Borg Jokes.
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Re: Top Ten Things Wrong with Star Trek: TNG
More dumb Borg jokes.
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Re: Top Ten Things Wrong with Star Trek: TNG
I'm getting a feeling that you don't like TNG?
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Re: Top Ten Things Wrong with Star Trek: TNG
Whatever gave you that idea?
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Re: Top Ten Things Wrong with Star Trek: TNG
Not to make fun, but it's almost like a one-man onslaught against a television show that's been off the air since 1994...
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Re: Top Ten Things Wrong with Star Trek: TNG
I will admit, I did like TNG better than the original, but I didn't like DS9 or Voyeger or Enterprise.
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Re: Top Ten Things Wrong with Star Trek: TNG
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"Cause and Effect" Episode no. 118 Prod. code 218 Airdate 23 March 1992 Writer(s) Brannon Braga Director Jonathan Frakes Guest star(s) Kelsey Grammer Patti Yasutake Michelle Forbes There is an expression: "Jump the Shark" made famous by the episode which killed Happy Days when Fonzi jumped the shark. This piece of stinking brown goo was typical of everything that was/is wrong with ST:TNG. Bad science Bad writing Bad story premise Incompetent direction Lousy camera work Lousy special effects Terrible acting-especially by Patrick Stewart About the only thing that redeemed it was I got to see the Enterprise D destroyed again and again and again. Note that this has been voted by trekkies as one of the ten best episodes of that series? WHY? |
Re: Top Ten Things Wrong with Star Trek: TNG
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It was one of my favorite episodes too! I can't really say why, but for a long while, I liked the idea of taking the same story and examining it from different aspects, etc. At the time that TNG was in first run episodes, I really enjoyed it. It didn't have the same feel as the original, but frankly, no show spun off of one show ever does. When I look at TNG now, I can only watch it in small doses - not 4-5 episodes at a time, or even in a week. Out of all the Trek series that were made, it was one I enjoyed, but in some ways, I prefer Voyager (don't flame me) over all of the newer series. If you look closely at ANY SciFi TV series and examine it closely, they all have the same problems - Wonky science, 2-dimensional characters, etc. Even some of the most modern series produced today don't play by the rules when it comes to science or any other concepts presented in them. If you want real science, watch PBS, or the Science Channel. In my view, one of the most interesting things about traditional Science Fiction was exploring the unknown and presenting concepts that challenged your brain instead of spoon feeding it to you and presenting it to you as "real". When I read or watch a bit of Science Fiction, I like to enjoy the "escape" from reality, not compare it to my limited perception of reality and my personal knowledge within that framework. To dare to dream.......I don't think people know how anymore. Sad, innit? Bryan |
Re: Top Ten Things Wrong with Star Trek: TNG
I don't have a snappy quick reply to this that you wrote.. In fact I have to carefully frame the reply so as to give your well reasoned and quite good reply a response truly worthy of it.
I'll leave that for tomorrow I think. |
Re: Top Ten Things Wrong with Star Trek: TNG
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Don't get me wrong - if you don't like TNG, that's your deal and I've no problem with it. You've definitely given your 10 reasons (and a great many more) as to why you don't like it. It's just when I hear fans complain about bad science, bad acting, bad characters, etc., there's a ton of other examples out there that have exactly the same problems, yet people still liked them at the time and still like them now. Frankly, I can't think of one SciFi series that doesn't bend the rules when it comes to science in general. The whole idea of Science Fiction is to suspend your disbelief and allow yourself to be taken to another word, another era, or even another universe and enjoy yourself while pretending that it's all believable for the moment. The minute that you start examining, scrutinizing and picking SciFi apart, nearly 99% of it isn't worth the paper, film, or videotape that it's put on. It's all just make believe and we're all getting to be old, crabby, disillusioned adults that are finding it harder and harder to give ourselves over to the illusion put in front of us and say "it's not realistic". SciFi is about thinking that the impossible IS possible, not what we think is possible. It's about going way outside the box we have in our head and daring to let those daydreams wash over you and become part of the story. When you boil SciFi down to facts and concepts, it's basically all just a bunch of crap that's made all pretty and imaginative looking to make it attractive just long enough to hook you in. The choice is whether you decide to let yourself get hooked into it or not. After you make that decision, you either enjoy the ride, or walk away from it saying "it's all just crap". When it comes to SciFi in general, I prefer to give myself over to it and enjoy it for what it is, not what it isn't. If I didn't, I'd never believe that starships can travel faster than light, that robots can be sentient, or whatever else you put in front of me. It's art, plain and simple.... All in the perspective. Bryan |
Re: Top Ten Things Wrong with Star Trek: TNG
I for one like Star Trek TNG. :duck: ;) :D
I respect Damocles reasons for not liking it. Not everyone likes the same series. If we all liked the same thing it would be pretty boring. For me science-fiction is always being able to believe in the impossible, the fantastic. That's why it's called science-fiction! ;) |
Re: Top Ten Things Wrong with Star Trek: TNG
Time for that answer.
You can write good science fiction on paper or film it; that doesn't violate actual science too much. Don't believe me? First, the fiction half of science fiction has to follow story telling rules. Its rather basic, You create characters and you create story. Is there any character in ST:TNG who isn't a cardboard cutout caricature, a model for ridicule? Why does Geordi LeForge need a prop to define his one dimensional character? Why does Troi need her gimmick? Why is there even a Wesley? Answer, the incompetent writer couldn't create a Kirk, a Spock, a McCoy, even a Uhuru, to become a being in front of us. I admit the second-rate actors then hired to handle the cut-outs couldn't do anything with the garbage writing they were given for character, but considering where Leonard Nimoy started with his original hysterical martian, and where he wound up? Or where Ricardo Montalban's cliche' superman wound up? No excuse. Seven years where we see characters shrink in front of eyes is unjustified. You know its bad writing when Whoopi Goldberg and Levar Burton can do nothing with their roles. The only one who grew was Michael Dorn, and he had to leave TNG and go to DS9 to do it. What's even worsen here? You can look at a Johnathan Frakes project where he and Marina Sirtis teamed up and did voice work (Gargoyles, Disney) and see that it didn't have to be that way. They were pretty good in it in Gargoyles! Anyway that brings us to story. Just like gimmick characters, the stories were gimmick stories with the alien of the week and the strawman dilemma to solve. There was an attempt about mid-series to bring the Borg onboard as the overriding menace after the Ferengi (moslem term for outsider-funny isn't that?) fell into the same comedy trap that the Klingons (space Vikings, how did aliens patterned after Ming the Merciless, become space Vikings?) fell into. They became shysters and comic crooks as a slap against capitalism, and a supposed counterpoint example of a failed culture to the "socialist utopia Federation. Well guess what? The Ferengi on DS9 were more interesting and energetic, than the Federation character drones! Off track a bit that was, but the stories usually featured a false social canard or a false technological gimmick that wasn't even plausible, that was solved with a band aid social solution or treknobabble. Remember that story where Data violates contact protocols to befriend a girl on a planet doomed with plate tectonic failure? Never mind that geology doesn't work like that or that their solution wouldn't work either: its a false premise, to say that the Captain has to decide whether to intervene. The civilization could be endangered by a meteor and saved without any one being the wiser, and the break off of the "Pen Pals" could be justified on PD grounds. BETTER SCIENCE: BETTER STORY-especially, if Wesley is shown to fail miserably in the b story, when he tries to order actual adults around when they try to deflect the asteroid. If I can write it better (with a cliche' homage to "For the World is Hollow and I've Touched the Sky") than Shearer and Snodgrass, then what does that say about the boob story editor (Brannon Bragga), who passed that trash, "Pen Pals", without sending it back for rewrite surgery? Try a better example: "A Taste of Armageddon". Same laughable science, but a real social problem (Cold War Fable) where civilization is in a state of quasi-war and the citizens just go around living in a stabilized fantasy where they can ignore the fundamental causes that lead to the state of quasi-war. Kirk forces the decision. Was he right?: We never find out, because after he destroys the fantasy; we are left in story limbo as to whether the Vendicar Eminiar talks succeed. He could have screwed up big time. THAT is story, and that is what makes Kirk a character, and Picard a buffoon. That takes care of the fiction. Now Star Trek science is so bad, that it ranks down there with Phil Tucker and Ed Wood. Its almost as bad as Star Wars tech. Shrug. It just is. Star-ships cannot warp space with matter anti-matter reactions. The only force that warps space as far as we know is gravity. Warps are also intervals, They don't move. We saw that in the math as far back as the 1960s. Now you can move through a warp (across an interval using Sir Isaac Newton) just fine: if you can make the wormhole big enough. Does this sound familiar? http://chrusion.com/images/display/B5_jumpgate1.jpg http://blogs.knoxnews.com/knx/silenc.../stargate1.jpg I always hypothesized that warp drive in the T0S was nothing more than a wormhole inflater and that you were inside the wormhole when you warped, which is why you had those rockets on that dumb saucer. Same with the transporter. That should have been a wormhole inflater like the Stargate. Shrug. Its not my fault that the idiots writing the Berman Drek stuff are not JMS; or the creators of the Stargate concept. Basic science can still be implausibly right and you can fit story and character to it. Bumpy-headed aliens: Stargate kept that down by limiting the numbers of hominids running around and presenting TWO plausible true alien cultures and types. B5 tried to keep the aliens off screen as much as possible and to limit the numbers as well as well as differentiate in obvious visual cue ways. Some of the aliens were light bulbs, some were insects, some were Asgards (my favorites the Vree). The Humanoid aliens were themselves WEIRD. Minbari were obviously descended from some kind of Nautilus, Centauri had octopus like atttributes, the Narns were kangaroos for Pete's sake! Drazi were monitor lizards! Berman Drek didn't even try. Once they climbed past the eighty alien count they lost track of the problem. They tried to solve it with a "progenitor episode" that completely failed as a story idea or a premise. Shrug. Bad writing tries to cover itself with the cliche'. Anyway, I just thought I would point out where the excuse "that everyone does it" is valid only up to a point. You can mitigate and you can adapt to cover with suggestions and cues and pay a little attention to the way the universe actually works. Or as JMS would say, write it; as if it was real. |
Re: Top Ten Things Wrong with Star Trek: TNG
Damocles -
As I said, you don't like TNG and I agree with your reasons to not like it. My only issue was in regards to bad science, which abounds in SciFi programming going all the way back to the beginning to today's TV shows. The characters for TNG - you're absolutely right. As Q once put it "the home for the abandoned, the unworthy, the unwanted...": Picard - a man who's not comfortable with children, yet assigned to a ship where children live on board (he mellowed with time). Picard was one who excelled through life, but suffered being bullied by his older brother Robert when he was young. Geordi LaForge - a man that has been blind all his life, but can see with a prosthetic device that allows him to see "better", but not in the same way - yet, pilots a starship and runs engineering as well, or better than anyone else. I won't even get into his family situation. Data - An android devoid of human emotion, yet has the desire to fit in and be as human as possible. Is he a man, or his he a machine? Is he less than a man, or better? Tasha Yar - a woman in charge of Security, but as a person, grew up on a planet where society fell apart, without the comfort of a home or parents, but still managed to become greater despite such tragedy. Worf - the first Klingon to serve in Starfleet. Is Klingon by birth, but raised by human parents when his birthparents died during an attack on the Khitomer outpost. The idea that he is Klingon, but raised as human, yet has an unflinching devotion for Klingon tradition and society, when he's never really known it always befuddled me. Beverly Crusher - Widowed Medical Officer with a young son. She also seems to share a "past" with Picard on some level - a past that takes years to realize even though the audience knew about it all the time. As mentioned in one episode, she was raised by her grandmother on a failed colony, but no mention of her actual parents. Wesley Crusher - Young son to Beverly, who just happens to be a "genius" and routinely saves the ship when no other person aboard that are years beyond him seem to be able to. I always liked the idea of Bev & Wes - a small family unit traveling on ship, but they never really properly explored that angle. Deanna Troi - Half human, half Betazoid - has limited empathic ability. Human father is dead and mother, Lwaxana is just so over the top, you can't imagine that they ever lived in the same house all those years. She also shares a romantic history with the First Officer as well, but not any more. Will Riker - A real go getter of a guy - tall, good-looking, confident, but who's mother passed away when he was young and his father ignored/bullied him to toughen him up. As mentioned earlier, shares a broken romantic history with Counselor Deanna Troi. I know that some would either say that all of these people are either the most dysfunctional, yet attractive group of people to travel in space, or that they are "so true to life" because the average person doesn't live the perfect life under perfect circumstances, but is still capable of rising to the occasion and being better than their upbringing. You could say that they're "cardboard characters", but if you compare them to the characters in Trek TOS during the original series, they've got much more depth and detail to them than say Chekov, Uhura, or Scotty. Even after all the films finished, there wasn't a lot of detail about family, etc. to flesh them out. Bryan |
Re: Top Ten Things Wrong with Star Trek: TNG
Read your character descriptions and then read this:
http://www.merriam-webster.com/dictionary/caricature You might not want to exaggerate character back story and then fling it at the viewer apriori. You could let character grow in story and learn about them as they develop. I know more about Uhuru as a person than I do about Troi because I saw Uhuru grow in story. For one thing I know Uhuru over a long time won't fold up and FAIL. The only time I saw Troi as actually worthy of being on a star ship was when she impersonated that Tal Shiar operative when she was kidnapped by the Romulan resistance for their own ends. For once she proved to have a CHARACTER and destiny instead of being a caricature of a psychologist/Federation political officer(Starfleet NKVD zampolit). You see the zampolit in Troi play out as she plays Major Rakal, the Romulan Tal Shiar she impersonated. Marina Sirtis got it right in "Face of the Enemy" because she actually intuitively understood how the Federation "ship's counselor" was supposed to be played on that "socialist" (read Stalinist) Enterprise. In that episode she drew on the 'archetype' and became an actual character-the political officer and spy. Well written episode by the way. It was a vary rare TNG character study. That is one way of how you could define character inside the story. Since TNG did it omnce, I conclude it could be done. Why it wasn't I don't know. |
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