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View Full Version : Another teaser from BattleStar Galactica Wars...


martok2112
June 29th, 2012, 06:11 PM
A nice, in app composited shot. Hope ya' like. :)

http://youtu.be/jbRmuR5pboA

martok2112
June 30th, 2012, 11:53 AM
New version with now whiter TIEs (sounds like a Tide commercial...ha ha ha)

http://youtu.be/IH1-9ktXyVc

This reminds me, there are probably a few other shots where I'll need to brighten up the TIE fighters a bit.

martok2112
August 11th, 2012, 11:53 AM
Another teaser shot...

This time, TIE fighters and interceptors launching from my improved star destroyer. I think this shot really turned out dynamic. :)

http://youtu.be/9N58fa9Sslg

gmd3d
August 11th, 2012, 03:20 PM
These shot area great Steve..... your doing wonders , :)

martok2112
August 11th, 2012, 04:18 PM
Most kind, sir. Thank you. :)

Dawg
August 11th, 2012, 09:21 PM
That looks really good. I'm looking forward to the finished product.

I am
Dawg
:warrior:

martok2112
August 11th, 2012, 11:59 PM
Thank you, sir. :salute:

Andromeda
August 12th, 2012, 12:46 AM
been to long since i last checked up on CF ...
First one omg awesome 2nd even better
that last vid, sweet nice work

martok2112
August 12th, 2012, 01:33 AM
Most kind. Thank you so much. :salute:

Thunderstruck
August 26th, 2012, 12:42 PM
Just browsed all of em.....

Some nice shots. Animations,,,


Did you use some camera tweaking--?

It appears almost fishbowl-ish ,, it lends an odd effect-look to the video.... looks cool.

martok2112
August 26th, 2012, 06:45 PM
There were a few shots where I changed the cameras to a smaller lens, to try and add some size to certain sets and ships. But with a lot of the reedits I'm doing, I'm hoping to be able to stick with a minimum of 35mm, especially since a lot of the shots I am doing are "actor scaled" shots...in other words, every thing is scaled to a normal size character/avatar in iClone....so if you see an "actor scale" Galactica shot, just know that that model is HUGE!!!! :)

Glad you liked it. :)

martok2112
September 9th, 2012, 12:50 PM
Here's a redux of the Vipers chasing TIE's teaser, now with dialogue, and improved dynamic shots. :)

http://youtu.be/nxksMxevQgI

Matador
September 9th, 2012, 01:37 PM
Nicely done.

Andromeda
September 10th, 2012, 05:23 AM
nice work, had a look at your landing bay demo as well, awesome work. :salute:

martok2112
September 10th, 2012, 12:37 PM
Thanks, folks. :)

Thunderstruck
September 11th, 2012, 12:25 PM
Nice.

I think you are doing a fine job of it.

Liked the flyby of the big ships.


Something I have seen and yet to try my hand at doing.

I am hoping to on this BSG vs BSG vid. The bigger , blastier scenes
are frightfully long to make ( not incl Render times)
In Fact I think I scored a complete overkill of my CPU with too much in a scene,
which is not much :

1 Capital ship
70 guns so far some twin and 4 barrel
Each barrel has 2 lights and 2 emitters and a tracer with hair material
--- half are animated with movements
8 flashes
8 Multi emitter explosions
BG-Sky

Keep getting out of memory- but hell, 16 GB Ram >TB Free space
Pi7 2700 3.4 Ghz I should be able to add 1-3 more ships of same...

Rots of Werk-

Never Give up- Never Surrender

KIU

Regards,

Randal R

martok2112
September 11th, 2012, 02:45 PM
Thanks, Randal. :)
I have to say, this is one of the reasons I love iClone....really quick (or at least, relatively quick) render times.

Depending on the intensity of the scene, I can render a scene in just a couplee of minutes, or up to an hour if it's really action or poly heavy.

Everything you saw on that scene, with the exception of the Viper pilots talking (those were Alpha channeled into the mix) was full assets....so, two capital ships, two Vipers, two TIE Interceptors, some explosions, and a lot of blaster fire, all at once. That was using the 64 bit version of the current iClone. I don't know how iClone does it...but I like it. :)