View Full Version : Colonial Fleet star system Cyrannus
gmd3d
February 26th, 2011, 02:21 PM
In relation to a post by Peter Noble thread
"So who's going to come up with the TOS version?"
http://www.colonialfleets.com/forums/showthread.php?t=17723
I would like to ask the members here to submit ideas of the 12 Colonies worlds ...
what the planets are like, the cultures, and whatever aspect you think would expend the classic BSG universe.
I know many support a single star system and some like the multi Star system layout.
But I don´t want to get stuck on debates on the merits on one or the other. So I am going to do both. perhaps 2 separate threads will be the way to go.
Benedict
February 26th, 2011, 05:18 PM
I have some ideas on worlds but will have to consult my writer's notes. Definitely will try my bit for the thread.
gmd3d
February 27th, 2011, 01:56 AM
I have some ideas on worlds but will have to consult my writer's notes. Definitely will try my bit for the thread.
Great .... the more info the better :)
these will be made in 3d
sample included by PolyGone.
This could be Caprica or Virgon
Benedict
March 1st, 2011, 11:08 AM
I had a look at my notes and I fear their somewhat embarassing. Turns out what I had on the 12 Colonies were vague, the Pacifica notes go on beyond the Destruction. :/:
But what I have for one thing has Virgon as Virgo and Picon as Pisces. Pisces has Great Lakes (far bigger than our own Great Lakes in North America) as well as dormant volcanoes (I have during the Holocaust the Cylons' attack forcing volcanoes to erupt all over the place).
Virgon is home to the majority of the Colonial shipyards, I pictured it as gaseous with a muddy brown surface.
Sagitaria I have people being fired upon as they run up hills so not much there...
I fear that's my cubits worth.
gmd3d
March 1st, 2011, 12:00 PM
I had a look at my notes and I fear their somewhat embarassing. Turns out what I had on the 12 Colonies were vague, the Pacifica notes go on beyond the Destruction. :/:
But what I have for one thing has Virgon as Virgo and Picon as Pisces. Pisces has Great Lakes (far bigger than our own Great Lakes in North America) as well as dormant volcanoes (I have during the Holocaust the Cylons' attack forcing volcanoes to erupt all over the place).
Virgon is home to the majority of the Colonial shipyards, I pictured it as gaseous with a muddy brown surface.
Sagitaria I have people being fired upon as they run up hills so not much there...
I fear that's my cubits worth.
its something .. :)
we can work on it :)
Benedict
March 1st, 2011, 12:24 PM
Well, if there's anything there I'll be happy to say I did my bit :)
I've being trying to piece together spare notes as I didn't want all my warrior characters coming from Caprica -sort of like Corellia in Star Wars. I have a joke by one character about people from Aires [sp.] relating to physical features but that aside not much.
Besides, I feel like I'm promoting my stuff so I'll stop. :)
gmd3d
March 1st, 2011, 01:04 PM
your ideas are as valid as anyone else so put it in.
I have idea but not ready yet.
we can work them out later down the road and see what works or can work.
peter noble
March 1st, 2011, 01:09 PM
In the system that contains Caprica, is Umbra, which is life-bearing, famous for it's thorn forest and where Starbuck was supposedly orphaned in a Cylon raid.
gmd3d
March 1st, 2011, 01:15 PM
In the system that contains Caprica, is Umbra, which is life-bearing, famous for it's thorn forest and where Starbuck was supposedly orphaned in a Cylon raid.
forgot that one..
Reaper
March 1st, 2011, 06:37 PM
I thought Umbra was a section of Carica. Not another stellar body. The City or state of Umbra on the Planet Caprica.
Sarika
March 1st, 2011, 09:05 PM
I believe Umbra was a little agricultural community somewhere probably outside of Caprica's capitol city of Soleus.
I also believe Cyrannus was the solar system that the 12 colonies were situated in. It pertained a system of three suns.
Taking into account how binary systems often work, all three suns would probaly orbit one another or two around one major sun perhaps.
Thus giving space for twelve planets to find their orbit around one of these suns, creating the "inner" and "Outer" planets grouping of orbits within the Cyrannus system. A possibility.
I have also heard that the galaxy the Cyrannus system belonged in was called the Frodian galaxy.
Just my two cubits worth...:salute:
Punisher454
March 2nd, 2011, 01:08 AM
I too thought Umbra was on Caprica.
gmd3d
March 2nd, 2011, 01:13 AM
great stuff...... My knowledge is very rusty so the more that goes in here the better.... lest time I will have to look (that means I can working on modeling set and the hundred other things).
Don´t forget I will be exploring both ideas .
the system that has all the colonies under 1 starsystem
and a multi system.....
I hope to have a friend work on these in cgi and have some great images .... there are other aspect that I have not posted yet I would like to cover.
but this is enough for now...
Great to see you Sarika
peter noble
March 2nd, 2011, 01:19 AM
I don't see how Umbra could be on Caprica which has a planetary defence system (which was sabotaged by Karybdis before the sneak attack, presumably in concert with other 'sleeper' agents on the other colonies).
gmd3d
March 2nd, 2011, 01:24 AM
I have not seen that episode yet ... I have only reached Lost Planet of the Gods, Part I :)
peter noble
March 2nd, 2011, 01:26 AM
I have not seen that episode yet ... I have only reached Lost Planet of the Gods, Part I :)
Dude, hang your head in shame! ;)
gmd3d
March 2nd, 2011, 01:49 AM
Dude, hang your head in shame! ;)
I know I know .... its hung :duck:
yesterday I was nearly 12 hours working on aspect of the project
design wise and roping in some addition help for this area of the project...
I hope to show some ideas in a week or so.
here is another thing I would like someone to look into
Borellians where are they from.
do they life on a desert like world or part of a world.
also what character has each world ..
now thing not for 12 worlds but 24 worlds. for both aspects will be explored as mentioned.
Punisher454
March 2nd, 2011, 02:05 AM
I always figured that the nomen were from Borallus, the place Yuri wanted the fleet to go before they chose Carilon. Maga described Their home as "the land of the mega sun and endless sands".
I think the Nomen may be a sect among the Borellians, meaning that the Nomen are Borellians, but not all Borellians are Nomen.
peter noble
March 2nd, 2011, 09:51 AM
From Susan Paxton's BG Concordance:
BORELLA: Baltar admitted that the Borellian desert layers he saved for the Nomen weren’t actually from Borella but were the closest thing available from the livestock ship (BE). Borella is evidently the home planet of the Nomen; whether it might possibly be the same planet as Borallus is impossible to say from the information given in the series.
BORELLA, FREIGHTER: The Nomen make their home aboard this ship in the fleet (MN).
BORELLIAN DESERT LAYER: Baltar saved some Borellian desert layers for Maga, Bora, and Taba when he was on mess duty aboard the prison barge (BE). Evidently a favored food of the Nomen, probably a bird of some kind; what Baltar gave the Nomen looked like chicken breasts.
BORELLIAN NOMEN: The Nomen are incredibly tough and merciless warriors, the only people who could survive on their planet, “the land of the mega sun and the endless sands.” The Nomen are sustained by their ironbound Code, which determines their conduct. The Nomen believe that only they will survive the exodus from the Colonies. Physically they appear to be human, but with bony ridges above their eye sockets. They have the ability to make their hearts appear to stop for short periods. Mature Nomen are bearded. They wear rough cloaks and carry the feared laser boles on cross belts (MN, BE).
gmd3d
March 2nd, 2011, 10:00 AM
So .... 13 colonies in a way ... in the system .
Interesting
I was not able to do much today as I had hoped so I might work on the system and work on a 3d plan. when I get back this evening ....
peter noble
March 2nd, 2011, 10:07 AM
No, Borella/Borallus might be in another (relatively nearby) system like other colony offshoots like Sectar and Attila.
peter noble
March 2nd, 2011, 01:11 PM
I watched a bit of The Man With Nine Lives again with the subtitles on, and Umbra is on Caprica.
How could I be so horribly wrong! ;)
The ep also brings to light another inconsistancy, in the pilot, Adar mentions "As we approach the sevent millenium of time", but the Umbra attack takes place in 7322, which is the eighth millenium!
gmd3d
March 2nd, 2011, 01:32 PM
I watched a bit of The Man With Nine Lives again with the subtitles on, and Umbra is on Caprica.
How could I be so horribly wrong! ;)
The ep also brings to light another inconsistancy, in the pilot, Adar mentions "As we approach the sevent millenium of time", but the Umbra attack takes place in 7322, which is the eighth millenium!
Never had the chance today , busy with other minor hiccups :D
but good to know.
I can say that 3d planet will also be done for this
Punisher454
March 2nd, 2011, 11:22 PM
No, Borella/Borallus might be in another (relatively nearby) system like other colony offshoots like Sectar and Attila.
Thats the way I also thought it was implied.
My understanding of the show had Carilon and Borallus outside the 13 colonies proper, but not real distant. These were nearby systems, but still far enough away that they were not visited much. Atilla and Equellis are much farther out. I would think that due to the war going on for the last thousand Yahrens that the voyage to those far away places was too dangerous a journey for regular commerce and those systems were gradually isolated and abandoned by the 13 colonies.
Charybdis
March 3rd, 2011, 08:20 AM
Now which are the inner and which are the outer planets???
peter noble
March 3rd, 2011, 09:04 AM
Now which are the inner and which are the outer planets???
It might depend where you are in the star cluster and what colony you're from, unless the Colonials chose a 'capital' colony.
If there is such a thing, I'd choose Caprica as the prime planet and go from there.
peter noble
March 3rd, 2011, 09:13 AM
Also, if I may suggest, the colonies are named after signs of the Zodiac, in which there are earth, air, water and fire signs, so their distance from each other might be how close or far away from their suns they might be (though still in the 'Goldilocks Zone'.
gmd3d
March 3rd, 2011, 09:25 AM
Caprica
Caprica was said to be the world that led the technological renaissance among the Twelve Colonies of Man, rediscovering space flight along the way.[5]
Gemoni
Many of the passengers about the freighter Gemini are from Gemoni[6]. The language of Gemoni is Gemonese (which Boomer can translate and Cassiopeia is able to speak fluently). Gemoni is home to the Otori Sect (TOS: "Saga of a Star World").
Sagitara
Sagitara was located at coordinates 1-2-6 and was, along with Virgon and Caprica, one of the Inner Colonies, first to be attacked. In the novelization, Adama stated that Sagitara had the most advanced defense system in the Colonies. President Adar hailed from Sagitara.
peter noble
March 3rd, 2011, 09:34 AM
I don't think you can consider the novels canon, because they do vary from what appeared onscreen.
gmd3d
March 3rd, 2011, 09:45 AM
I don't think you can consider the novels canon, because they do vary from what appeared onscreen.
I am bit rusty one some event I am long time away from the show and I am only grabbing snippets when I can and time allows me.
I want expand as much as possible to the BSG universe.
But I feel that some aspect of the novels should be considered canon so long as it does not confident with what is on screen. I agree there.
if we run in to deadlock we can use the voting or poll system to allow the community to decide.
is that agreeable to all. :salute:
Punisher454
March 3rd, 2011, 04:05 PM
The ep also brings to light another inconsistancy, in the pilot, Adar mentions "As we approach the sevent millenium of time", but the Umbra attack takes place in 7322, which is the eighth millenium!
Adar also said "Years" instead of "Yahrens". oops :)
Punisher454
March 3rd, 2011, 04:07 PM
Sounds very agreeable to me.
CBSG4ever
March 3rd, 2011, 11:20 PM
I am bit rusty one some event I am long time away from the show and I am only grabbing snippets when I can and time allows me.
I want expand as much as possible to the BSG universe.
But I feel that some aspect of the novels should be considered canon so long as it does not confident with what is on screen. I agree there.
if we run in to deadlock we can use the voting or poll system to allow the community to decide.
is that agreeable to all. :salute:
Agreeable to me as well. :salute:
Another informational tidbit to the planet Gemon.
As Cassiopia stated to Starbuck in SoaSW, the Otori Sect do not believe in contact between genders except when sanctified by the Priest during High Worship of the Sunstorm which comes once every seven years.
"Worship of the Sunstorm" might indicate some sort of solar activity that occurs every 7th annual cycle on Gemon.
One could speculate that Gemon has either an elliptical orbit that brings it closer to it's OWN sun or it comes closer to ANOTHER sun every 7th year.
Is this a possible clue to the layout of the planets of the Colonies?
Thoughts?
gmd3d
March 4th, 2011, 12:50 PM
I missed this post ....... I will prep a map in the next day or so ....
good ideas Steve
Benedict
March 4th, 2011, 04:40 PM
Knowing how the Colonies are arranged would help things a bit. In my mind they're ludicrously close to each other.
Punisher454
March 4th, 2011, 05:21 PM
Knowing how the Colonies are arranged would help things a bit. In my mind they're ludicrously close to each other.
Yes they do seem to be quite close, but perhaps thats what makes the system where their ancestors settled special. They had the ability to travel throughout the stars and found this one unique system with 12 habitable planets.
That could also explain why they did not fall to the Cylons sooner. Being close together made them easier to defend.
I'm no scientist but I tend to think the really hard part wouldnt be to find 12 planets in the habitable zone in one system, even a trinary. But the tricky part in a binary or especially a trinary would be for those planets to remain geologically stable enough to build a civilization on. They would possibly be vistied by crazy cycles of frequent quakes, tidal waves, and solar storms.
But the idea of 12 colonies in one trinary system is really fun and interesting.
Benedict
March 4th, 2011, 05:28 PM
Without a doubt it is interesting, them all being close together. Though I imagine 'extra' colonies like you see in Lost Warrior/Long Patrol/Magnificent Warriors lightly scattered beyond the 12. There's a lot to play around with in this universe if you're a writer or say movie maker.
Punisher454
March 4th, 2011, 08:54 PM
I would think that before the war the colonies were exploring the universe and many outposts were springing up as a result. Same thing happened on earth.
In Saga Apollo tells Zack "just wait till the war's officially over, the we can get back to deep space exploration". It would apear to me that during the war the colonies not only stopped exploring, but their sphere of influence steadily shrunk, isolating places like Proteus prison which became too costly/dangerous to reach.
Carilon was known to have an old Tylium mine, but it was not being visited by the colonies (other than an obviously corrupt ring of travelators and renegade skybus operators). I would think that if Carilon were a bit closer, the colonies would have sent more missions to Carilon to assess the status of the tylium mine, rather than just relying on the false reports by Baltars people.
I also think that Arcta (GOIPZ) was probably very far out and Dr. Ravishol was probably originally a Citizen of the Colonies who traveled there to work in complete isolation, like Dr. Moreau, or even Dr.Morpheus (Forbidden Planet). Arcta was probably believed to be much too far away to be bothered.
I also think it may be that the rag tag fleet did not follow a straight course. They were likely zig-zagging all over the place for a while. Which would explain finding Kobol so soon, but other places like Atilla and Crodan much later.
gmd3d
March 5th, 2011, 01:06 AM
I started work on the Star Map and working with the single system idea first I gave placed a sun/star also in the centre to the first idea..
in consideration of this idea I was thinking, if the colonial sun was larger that then Sol or sun. would the habitable zone also be larger.
the map included (I think is westys)
for the moment forget the curves in Red ...
if you place a sun in the centre of the grid the planets orbit around that centre. that would work with dialogue in saga
saying that the Cylons are attacking the inner planets. closer to the sun.
THE Red curve lines could be standard patrol paths by planetary defences ... Battlestars operate out side these paths..
just some thoughts
gmd3d
March 5th, 2011, 02:33 AM
I should have something to show later today
gmd3d
March 5th, 2011, 05:13 AM
here is a basic image of the system .... I added a sun into the centre,.
with the path of the orbits.
some one the worlds seem to share an orbit in this one ..
so where do you think each colony is....
use this and show your ideas here
if you need a paint programs there are a few free ones out there
peter noble
March 5th, 2011, 07:14 AM
For human life to exist, all 12 planets would have to be on, or near the same orbit as we are around the sun, and that's astronomically impossible as far as I know.
gmd3d
March 5th, 2011, 07:27 AM
yes I agree
but some like the single star system idea, so I am submitting it
I think at most 3 planet could possibly be in the habitual zone.
like Venus if closer to Earth and Mars if it was bigger as I understand it
the other would need some form of life support systems.
I will do more no worries ..
but I added the star map so that every one who wants to add ideas can use a paint program (there are free ones on line I will get links if anyone wants them)
it would help the project....
while we have many models available there need more work in that to be done.
so if other could work on this I can later on do the 3d versions.
Punisher454
March 5th, 2011, 09:53 AM
For human life to exist, all 12 planets would have to be on, or near the same orbit as we are around the sun, and that's astronomically impossible as far as I know.
I believe thats correct, so how do we get around that?
Perhaps you could have some large moons orbiting a giant within the zone. Large moons are just planets anyhow, and I dont think anything says the colonies are all proper planets.
I may be wrong but I think planets could have closer orbital paths than our system has. On earth we dont even get noticeable tidal changes from mars or venus, do we? We know from our own solar system you can have a lot of moons around a planet, and if that planet were in a warm enough orbit, then the moons should be also.
Reaper
March 5th, 2011, 10:28 AM
ok, I have a question that may help a bit with this.
in the series did anyone ever actually refer to the colonies as planets?
My idea is we have a bigger star in the system. 2 gas giants in the habital zone. Each orbiting aong the edges of this zone. (with a larger, more powerful sun, this would move the habital zone out further, creating more room)
Around the 2 gas giants you can have 12 planet sized moons. Or even 1 gas giants and a few planets in that habitat ring.
gmd3d
March 5th, 2011, 10:35 AM
food for thought..... use the star maps and post some ideas .... :)
easier to work out then :)
WarMachine
March 11th, 2011, 01:48 AM
Remember that the Home System is a multi-stellar group, of at least a trinary. This will greatly increase the depth of the Goldilocks Zone.
However, making them all moons of inner system gas giants is problematic if there are multiple gas giants....Unless, of course, you drop it to a single giant in a stable orbit, and one or two independent planets....
...But then, there is the problem of dialogue in SOASW, specifically Omega: "..Cylons launching against all outer planets..." (emphasis added) -- how to account for that?
I think that three suns, spread relatively far apart, each with its own planetary mini-system, is a better option. Basing this on the Terran system, there would be at least two "normal" planets around two of the stars, leaving room for an inner system gas giant around the third, with a constellation of "terraformable" [sic] moons.....
gmd3d
March 11th, 2011, 02:15 AM
Given that there was never any real confirmation in the series. I like
the multi Star system myself. I working on another one soon with that in mind
there are so many problems with this its a headache
unless it was easier to that instead of
"Cylons launching against all outer planets, in the outer systems".
it would make life easy....
here is a map I found on line somewhere
peter noble
March 11th, 2011, 01:30 PM
Remember that the Home System is a multi-stellar group, of at least a trinary. This will greatly increase the depth of the Goldilocks Zone.
However, making them all moons of inner system gas giants is problematic if there are multiple gas giants....Unless, of course, you drop it to a single giant in a stable orbit, and one or two independent planets....
...But then, there is the problem of dialogue in SOASW, specifically Omega: "..Cylons launching against all outer planets..." (emphasis added) -- how to account for that?
I think that three suns, spread relatively far apart, each with its own planetary mini-system, is a better option. Basing this on the Terran system, there would be at least two "normal" planets around two of the stars, leaving room for an inner system gas giant around the third, with a constellation of "terraformable" [sic] moons.....
WarMachine could you sketch out your ideas on a piece of paper and scan it?
You're the person who seems to have the know-how to make this work, the rest of us seems to be in the dark,
If we can see a rough visual of how the worlds might exist in the trinary system, it will help the artists with their visualisations.
The suns are probably called Cyrannus Alpha, Beta and Delta, we know Caprica, Virgon and Sagittara orbit together around one of these suns, so that's some sort of starting point.
WarMachine
March 13th, 2011, 12:10 AM
Okay - Never having tried to upload an image before, here's to hoping this works.
PLEASE NOTE: This is a VERY crude sketch of my ideas. Only after finishing it, did I realize that Caprica and Scorpius ended up transposed - apologies. The planet names can be changed around as needed. The stars were not named to save space (I have a rather small screen).
I think this fits the observed show well -- the POV from Caprica, here (in either orbit) is correct for Baltar's scene, and all operational fleet tracks are well within the dialog of the show.
Four points:
1. The orbits of the planets DO NOT intersect with each other! What I cannot show using MSPaint is that the system worlds are on obtuse ecliptic planes -- basically, the worlds around one star orbit at a highly eccentric angle, relative to the other solar groups...think of the gears of a watch, where several gear groups overlap, but never come into contact with each other. If it helps, the suns are not evenly spaced vertically, like apples in a bowl, but are separated by several AU's, from top to bottom.
2. The three suns will all be somewhat dimmer than Sol, again working for Baltar's conversation with the Centurions, but collectively will put out c.5% more radiation. My Paint-fu is not good enough to accurately display distances, but the habitable worlds are all far enough out that they do not get lethal levels of heat.
3. The Asterons were simply scattered. These are generally Ceres-sized moonlets that slowly wander through the system, but pose no danger to the worlds within.
4. This is NOT a complete map! It does not show minor moons, like Luna, nor does it show possible asteroid fields, beyond the wandering Asterons. Also, it does not display either Kuyper Belt or Oort Cloud objects.
peter noble
March 13th, 2011, 12:34 AM
That's brilliant!
How many moons can the colonies have?
And how many jumps is Borallus/Borella?
gmd3d
March 13th, 2011, 03:01 AM
That is brilliant and very helpful.
I will do a 3d MAP of it this week.. if I can I want to finish the colonial Pistol and Carbine if I can ,,, then start on the sets .. floor plans
if you have time to expand or correct they work please do...
there are number of free paint programs out there..
I some time use this one.
http://www.getpaint.net/
or
http://inkscape.org/download/
vector graphics editor
might help
nice work
WarMachine
March 13th, 2011, 07:22 AM
@Taranis: Paint's not the problem - my lack of skill is.
@Peter: Your first question needs to be more specific - are you referring to "moons" as in Luna (no atmosphere)? Based on the Sol system itself...my gosh, 90-100 is not too few -- before you add in asteroids, like Ceres. If you mean something like Titan (that is big enough and dense enough to hold an atmosphere)...One or two per Gas Giant is reasonable, based on what we've seen in our own system.
Your second question is a lot more technical, and relates to how an Alderson Drive works, but I'll summarize it this way.
Borallis is probably a "minor world", in that it likely only has one or two Jump Points leading into the system. Not all stars are going to have Jump Points, meaning that if you want to go to those systems, you'll have to chug along in real space to get there. Wasn't Borallis on the way to Carillon?
Cyrannus System is what would be termed a "nexus" system (as would the Cylon Capitol), because there are so many Jump Points available. Think of an Alderson Point as the Suez or Panama Canals - the more places you can get to by passing through the system, the more traffic will come through. In this model, Cyrannus is more akin to the Straits of Gibraltar or Malacca, each of which sees over a thousand ships a day pass through.
This is also how you can summon reinforcements, and thus win battles...unless you really screw up. *koff*Cimtar*koff*
Two or three Jump Points would be normal for c.85% of systems. Four or Five Jump Points in a system would be unusual. Six or more would be the home of a super-high traffic mega-capitol. (For reference, if the Alderson Drive were what was in use in Star Wars, Coruscant would have 8-10 Jump Points. Minimum.) Gomorray likely has 4 or 5 Alderson Points, also; Cylon probably has the same, but might go as high as six or seven.
Once the RTF gets out past Charted Space, after HoG, they are going to be safe from all but the closest Cylon pursuers, if any are able to actually follow them.....
peter noble
March 13th, 2011, 04:18 PM
WM, I was referring to moons orbiting the 12 colonies like ours.
Also, what are the odds of having three G-type stars so relatively close together?
gmd3d
March 13th, 2011, 04:30 PM
WM, I was referring to moons orbiting the 12 colonies like ours.
Also, what are the odds of having three G-type stars so relatively close together?
good questions ....
regarding the stars what if they are like the Pleiades star cluster
once past of a larger group, the colonial group remained together, I am not good in astronomy but I always likened the
colonial system to this..
In astronomy, the Pleiades, or Seven Sisters (Messier object 45), is an open star cluster containing middle-aged hot B-type stars located in the constellation of Taurus. It is among the nearest star clusters to Earth and is the cluster most obvious to the naked eye in the night sky. Pleiades has several meanings in different cultures and traditions.
The cluster is dominated by hot blue and extremely luminous stars that have formed within the last 100 million years. Dust that forms a faint reflection nebulosity around the brightest stars was thought at first to be left over from the formation of the cluster (hence the alternate name Maia Nebula after the star Maia), but is now known to be an unrelated dust cloud in the interstellar medium that the stars are currently passing through. Astronomers estimate that the cluster will survive for about another 250 million years, after which it will disperse due to gravitational interactions with its galactic neighborhood.
Benedict
March 13th, 2011, 04:56 PM
I'm tentative about asking, but would anyone have a guess as to where Molecay might be in relation to the Colonies? A) I'm trying to figure it out for a story but B) according to sources I read it was the last great effort to stop the Cylons before the Armistice so I assume it's fairly close to the Colonies but reasonably distant.
gmd3d
March 14th, 2011, 01:56 AM
I'm tentative about asking, but would anyone have a guess as to where Molecay might be in relation to the Colonies? A) I'm trying to figure it out for a story but B) according to sources I read it was the last great effort to stop the Cylons before the Armistice so I assume it's fairly close to the Colonies but reasonably distant.
no idea but that is a good question ...
WarMachine
March 14th, 2011, 07:47 AM
Peter -- Rockballs (like our moon) and iceballs (like Saturn's Mimas) should be relatively common. Luna is a bit odd, because it is so large in relation to Earth, but both Jupiter and Saturn are jammed with more than a Baker's Dozen each -- more like two dozen.
For Cyrannus? This is strictly a WAG, but there are probably one or two moons orbiting each of the stand-alone Colonies, and likely 10-15 rock-/iceballs each around the two gas giants.
WarMachine
March 14th, 2011, 07:50 AM
I'm tentative about asking, but would anyone have a guess as to where Molecay might be in relation to the Colonies? A) I'm trying to figure it out for a story but B) according to sources I read it was the last great effort to stop the Cylons before the Armistice so I assume it's fairly close to the Colonies but reasonably distant.
When I wrote "Fields of Iron", I had Molokay at ten Jumps from the Colonies. Since I was using the Alderson Drive, each jump would generally be no more than 30-50 light-years, at the absolute maximum, with the average at somewhere around 25 ly.
WarMachine
March 14th, 2011, 07:54 AM
Peter -- In answer to your second question: Pretty good:
http://csep10.phys.utk.edu/astr162/lect/binaries/binaries.html
http://www.atlasoftheuniverse.com/orbits.html
The chances of them having multiple bodies suitable for terraforming (kobolforming?) is completely up in the air, however.....
gmd3d
March 14th, 2011, 08:11 AM
these are very interesting ...
I remember in CARL SAGAN´S Cosmos program he said that our sun could have been a member of a larger group in its past.. and it siblings
could be now on the other side of the galaxy.
food for thought
Benedict
March 14th, 2011, 10:26 AM
When I wrote "Fields of Iron", I had Molokay at ten Jumps from the Colonies. Since I was using the Alderson Drive, each jump would generally be no more than 30-50 light-years, at the absolute maximum, with the average at somewhere around 25 ly.
I see, thanks for that WarMachine. I seem to envision Molecay as far, far out but a bit like Wolf 359 in Star Trek. Anyway, thanks again. :)
WarMachine
March 14th, 2011, 09:00 PM
Benedict,
My take was that, as an independent system, and likely the home of a space-faring non-Human species, it couldn't be either too close to the Colonies, nor too far out. Too close, and the Colonies may have looked like a tempting target before the Cylon War; too far out, and there wouldn't be any real need to have sent the 5th Fleet.
I'm going to sketch out a preliminary Jump-Line map in the next hour or two. This will not be from a Colonial Perspective, since I'm not sure how to represent it on the Big Spiral map, but from the way a Terran navy would look at it....
WarMachine
March 14th, 2011, 11:05 PM
CBSG Naval Track Chart (Strategic)
A few things to note:
* This is based on both the Alderson Drive as the FTL engine, and my own story, "Fields of Iron".
* Each straight line represents one "jump"; it does not represent an actual distance in light-years, nor parsecs.
* I have included tracks for the 5th Fleet and the Medusa's fleet for comparison.
* This is strictly preliminary - I may have left a few systems out of the RTF's track, and I take the view that after LPotG, each episode occurs in a different system, although some two-parters may occur in more than one.
* Also, not all systems display their exact number of Alderson Points...e.g., Gomorray actually has five Points, but only three routes are shown for clarity.
gmd3d
March 15th, 2011, 02:01 AM
that is very interesting .... the more I see it the more I Like it
Benedict
March 15th, 2011, 04:49 AM
Yes, indeed, that map is very good and intriguing. Gives me ideas but also a perspective on where things are outside the Colonies. I fear I'm not too savvy on the propulsion just yet but I'll grasp it soon :)
I'm feeling my creative juices ebb again...or flow...Well, both.
WarMachine
March 15th, 2011, 11:51 PM
On the Alderson Drive:
Think of space as a thin rubber sheet, stretched very taught (but not too much). Now, drop a few stones onto the sheet: the the stones are solar systems, and the dimples they form are the system's gravity well.
Note that some stars are too far away to connect to any others. You can't go to these stars, except via a sublight slog.
Where two stones are relatively close together, a sort of "trench" appears between the two; this is the "tramline". You sail up to the point in the system where the tramline exists, and activate your Drive -- POOF! you appear on the other side. Technically, the Jump takes no time at all.....However.
Once you arrive in your destination system, unless you are going to hop back through to your starting system, you now have to slog through real-space to get to the next Alderson Point.
Everything in CBSG works for this model of FTL drive, and in many ways, demands it.
Sarika
March 24th, 2011, 11:30 PM
I watched a bit of The Man With Nine Lives again with the subtitles on, and Umbra is on Caprica.
How could I be so horribly wrong! ;)
The ep also brings to light another inconsistancy, in the pilot, Adar mentions "As we approach the sevent millenium of time", but the Umbra attack takes place in 7322, which is the eighth millenium!
I believe it's your turn to hang your head in shame for not knowing that about Umbra, Peter!...:LOL::D
(BTW, hope you had a great Nova Yahren too, thanks for you wishes on FB;))
Taranis...nice to see you too.:salute:
gmd3d
March 25th, 2011, 01:37 AM
Taranis...nice to see you too.:salute:
:salute::salute:
nice to be seen ..... what do you think of our not so little project ....:)
Sarika
March 28th, 2011, 10:46 PM
:salute:It is nice to be back and see old freinds, Taranis.
Not so little project?
In this thread particularly, you mean?
gmd3d
March 29th, 2011, 01:34 AM
great to see you too :)
the whole thing.....techmanual ...... there is a lot been done in the hopes of answering a few of our questions on the show .... and perhaps the readers will say .... yep that works for me :)
CBSG4ever
March 29th, 2011, 02:23 AM
Hello All,
This project has gotten me poking around my hard drive lately. I stumbled across these pics just now that I downloaded from Adam Stacy's old site, Battlestar Republica, quite a number of years ago. It no longer exists but I managed to download these pics and some very interesting fan fiction he wrote.
Anyway, thought I'd share these pics with everyone. Interesting stuff...not sure how canon these are or if they will help. :salute:
gmd3d
March 29th, 2011, 02:26 AM
cool ..... very bit helps with the project .......
Benedict
March 29th, 2011, 10:04 AM
Good to see where things could be in relation to the other like Molecay. I assumed it to be sort of halfway between the Colonies and Gamorray for the Pegasus to be in the area.
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