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View Full Version : Afterburner effects In 3dsMax


roliba
June 22nd, 2008, 10:49 PM
Heh, I'm looking as well. I'm thinking of using a particle effect of some kind.

Megahurts
February 12th, 2009, 10:57 AM
A bit late I know, and I'm speaking as a Cinema4D user, but maybe a combination of volumetric lights and/or fog would work.

KageRyu
April 16th, 2009, 01:53 AM
A combination of a simple teardrop shape, with the right fractal texturing and fractal transparancies, and heavily blurred particle effects should produce a reasonable "Turbo" effect. I haven't used max, but there are tons of plugins available for it, if you can find one like Lightwaves "Steamer" plugin, that would be handy.