View Full Version : Stevew Defender Class Lightwave
gmd3d
November 20th, 2006, 05:41 AM
Hi true believers (A little Line from Stan Lee and Marvel)
Steve recently found was to convert his model's to Lightwave .. and :LOL: the mad
Fool (mean that in the nicest way) :rotf: trusts me to make it presentable to Lightwavers .. :rotf: :rotf: :rotf:
Lord of Kobol If I mess this up Cylons will be the last of my worries :rotf: :rotf:
see what's happen I now have a nervous laugh :rotf: :rotf: :rotf: :rotf:
But all jokes aside here is Steve's ship .. No Textures yet ... I am also going to add to the landing bay .. with Steve permission
As we go forward with the look of the model .. any Ideas or suggestions are greatly appreciated . even if you no nothing about modelling or textures ..
you know what you like .. so input please
http://img148.imageshack.us/img148/4101/defng3.th.jpg (http://img148.imageshack.us/my.php?image=defng3.jpg)
evil_genius_180
November 20th, 2006, 11:57 AM
Looks great. In what format is the original model?
gmd3d
November 20th, 2006, 12:02 PM
Truespace I think :)
http://www.firedragon.com/~cfleets/downloads/meshesnotforrel/?M=D
evil_genius_180
November 20th, 2006, 12:12 PM
Ooooooh, I might have to play. :D
gmd3d
November 20th, 2006, 12:17 PM
They big files .. My PC chock on them when I use Truespace .. I know your is better .. but they are so detailed .. Steve put a lot of work into them ..hey do you think I am so nervous :)
evil_genius_180
November 20th, 2006, 12:31 PM
Yeah, that's the problem with Steve's majorly detailed meshes. His Galactica in tS 4 makes my PC go stupid. :)
SilentBob
November 20th, 2006, 04:09 PM
Ooooooh, I might have to play. :D
Me too!!!!!!!!!
SilentBob
November 20th, 2006, 04:10 PM
They big files .. My PC chock on them when I use Truespace .. I know your is better .. but they are so detailed .. Steve put a lot of work into them ..hey do you think I am so nervous :)
You should see Bryce choke on them. But one trick I learned was taking his lightwave version battlestar into Polytrans and I lowered the polygon count. That effectively reduced the file size of the model without affecting it's beauty.
Stevew
November 20th, 2006, 05:48 PM
Looks great "T" That one is the latest. I had to go from SW to TS and then back to polytrans for poly reduction. It went from 3M to 900K polys and I could not see much detail loss. I am going to play with it til I get a reduction setting that will balance detail with poly count.
CAD standard to always use triangles. That is how CAD data is
tessellated from NURBS surfaces so poly count is high.
The TS file was 33M and the LW file was 17M so I only posted the LW file. I don't think I can get much more than a 10% reduction with out loosing detail.
TS 6.6 and 7 handle large files pretty well
Stevew
November 20th, 2006, 05:52 PM
Bob Could you post the polytrans settings? I have found that if I do a 75% reduction I can keep the detail, more and it turns to junk.
I am going to just post LW models because that seems to be the format of choice here. Eventually I hope to have the whole fleet in LW
S
SilentBob
November 20th, 2006, 08:42 PM
Bob Could you post the polytrans settings? I have found that if I do a 75% reduction I can keep the detail, more and it turns to junk.
I am going to just post LW models because that seems to be the format of choice here. Eventually I hope to have the whole fleet in LW
S
Try these settings Steve, at least I hope these are the ones. They're from the last time I used it.
evil_genius_180
November 20th, 2006, 08:49 PM
3 million polys? Holy crap, dude. I model mostly Star Trek (though I'm considering doing some Galactica modeling) so I'm used to between 200k and 300k for a detailed Trek model because most Trek designs still go with Matt Jeffries' theory that ships should be pretty basic on the outside and all of the cool stuff should be contained within.
gmd3d
November 21st, 2006, 12:25 AM
I am going to just post LW models because that seems to be the format of choice here. Eventually I hope to have the whole fleet in LW
S
That will be a fine addition ...... If the Defender come out to you satisfaction. I do the
scenes and redo the textures if you want .. the between my commitment to the fanfilm and building my own model of the Galactica .. married life. work. going mad .. you know LIFE :)
Stevew
November 21st, 2006, 04:45 AM
Thanks Bob
Thats pretty close to what I used. I still want to plat and see if I can get the poly count down
S :)
Stevew
November 21st, 2006, 04:47 AM
"T" you have free rein to do what ever you want. I just make them and you guys make them pretty
:)
Stevew
November 21st, 2006, 04:51 AM
180
Most of the BSG ships have stuff on the outside so it make them more fun to do IMHO. Smooth ones are not nearly as much fun. I will try and keep them below 1M, the Defender was a 17M LW file and I hope to keep them in this range. CAD data translates funny sometimes but I do CAD for a living and SW is all I have
gmd3d
November 21st, 2006, 05:13 AM
I still have to work out the best way to tackle this :) I am no FABIO PASSARO .. so well have to see .. Fabio did some work on one of your Big G meshes ? along with Warrior
Stevew
November 21st, 2006, 05:15 AM
Fab's and Darrell did some of the conversions of the very first ones and they were wonderfull. The new batch are much better IMHO
gmd3d
November 21st, 2006, 05:18 AM
I Have that one I think ..I was thinking of going back in to that one and redo the window around the bridge area.. make them smaller
Stevew
November 21st, 2006, 06:58 AM
All of them are on my meshe link, which ones :) I have no clue
:rotf:
gmd3d
November 21st, 2006, 07:03 AM
The One that's in downloads here .. Lightwave 7 i think
Stevew
November 21st, 2006, 07:08 AM
Not sure which one but chk the date codes on my meshe site, they were the first
I moved a few mos. ago but Darrell has left these intact
http://www.firedragon.com/~cfleets/downloads/meshesnotforrel/?M=A
BTW anybody seen Darrell?
evil_genius_180
November 21st, 2006, 01:15 PM
Darrell was on a while back to renew his 3DG site because it had expired, but he hasn't been on much in recent months because his PC blew up and I don't know if he ever got it replaced.
Stevew
November 21st, 2006, 04:51 PM
He will be back with a roar :)
Stevew
November 23rd, 2006, 09:51 AM
Hey "T" try this one
Tanker06.zip
http://www.colonialfleets.com/stevew/Meshes/?M=D
S
gmd3d
November 23rd, 2006, 01:05 PM
I'll check it out :)
HercDestin
November 24th, 2006, 10:43 AM
Mate, Im droolin here.............................lookin forward to seeing it finished in all its glory. So far so great.
gmd3d
November 24th, 2006, 10:56 AM
I'll have a real crack at it on Monday.. :)
Stevew
November 24th, 2006, 11:03 AM
T I am rebuilding the Guardian as we speak, might have it up today or for sure tomorrow
gmd3d
November 24th, 2006, 11:05 AM
Cool .. I will be making some time for texturing the ships soon :)
Stevew
November 24th, 2006, 01:27 PM
T
The guardian06.zip is up now. I was able to get the polycount down pretty well and it looks like it kept all the detail
http://www.colonialfleets.com/stevew/Meshes/
gmd3d
November 24th, 2006, 02:10 PM
Downloading now .. :)
My work is cut out ay :)
Stevew
November 24th, 2006, 02:12 PM
It will keep you out of trouble and off the streets
:rotf: :rotf: :rotf:
gmd3d
November 24th, 2006, 02:19 PM
Damnnnnnnnnn Youuuuuuuuuuuuuuuuuu !!!!!!!!!!!!!!!! Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh.
Stevew
November 24th, 2006, 02:22 PM
Did it work? were you able to open the tanker?
gmd3d
November 24th, 2006, 02:26 PM
They both opened and are looking fine ..The Tanker will take more time.... I need to see what fits what and were .. I am almost finished the Prison barge ....... Not going to give to much detail
gmd3d
November 24th, 2006, 02:34 PM
here it is .. http://img456.imageshack.us/img456/2295/garkf0.jpg (http://imageshack.us)
Stevew
November 24th, 2006, 03:42 PM
How about that but the only thing is, it is upside down
:rotf:
SilentBob
November 24th, 2006, 05:40 PM
I just had to...................
http://www.youtube.com/watch?v=xHJU2a5z5vQ
Stevew
November 24th, 2006, 05:58 PM
Wow Bob thats great, looks like it worked for you as well. I have a whole fleet to do now. I hope to get the Protector done this weekend. These are all the lasest and I have not posted any piks, looks like I won't have to :)
I hope others can use them and make some space battles
Thanks
S
SilentBob
November 24th, 2006, 06:03 PM
Actually i had to convert it to 3ds. Bryce won't accept lightwave meshes higher than 5.6.
gmd3d
November 25th, 2006, 01:08 AM
How about that but the only thing is, it is upside down
:rotf:
complainants .. :) that's easily fixed
Stevew
November 25th, 2006, 05:11 AM
"T" I had to complain about something :rotf:
Thats interesting Bob. these meshes seem to convert better than the others
S
Stevew
November 25th, 2006, 03:43 PM
OK "T" the protector06 is posted
S
gmd3d
November 26th, 2006, 02:31 AM
Ok got it .. :) looks ok too..... I will try and clean up as much of the poly count also.. ..I have been looking at the Warrior and Fabio did on the Galactica .. I not saying I get the same but I try
Stevew
November 26th, 2006, 04:39 AM
Thats it for a while. I found a version of the Flatop I will play with, it was one of my first SW models so it needs work
s
gmd3d
November 26th, 2006, 09:29 AM
Thanks the Gods :) I have enough to last me a few months .. But I have some ideas as to to this
Stevew
November 26th, 2006, 09:32 AM
Look forward to seeing them
S :)
gmd3d
November 26th, 2006, 09:46 AM
Well I have learned to do them in stages......and! as they are in layers that works well for me :)
animaniac
December 1st, 2006, 01:47 AM
Have begun now to Texture this Defender like the Pegasus, think it will looking Great when its finished.
gmd3d
December 1st, 2006, 02:07 AM
Man your quick:) I have yet to even start .. I so much on now with the modelling and preparing scene for the fan film ..
Stevew
December 2nd, 2006, 01:35 PM
Hey "T" I just uploaded the Ranger
Ranger06 and061.zip
Both LW and TS
S
animaniac
December 2nd, 2006, 10:27 PM
Think today i can present first Textured Renders of this pretty Baby!
gmd3d
December 3rd, 2006, 04:25 AM
Git :) looking forward to seen that ... I taken a break from modeling for a few days ...
Stevew
December 3rd, 2006, 05:26 AM
Can't wait to see it
S :)
animaniac
December 3rd, 2006, 10:40 AM
Like promised a Look at the Textured Defender, its not finished and there is no special Lighting, the Greebles at the Frontside Top are untextured, i finish it Tomorrow.
Stevew
December 3rd, 2006, 01:21 PM
It looks really great but it is an earlier version. The latest all have 06 at the end on the file name
S :)
animaniac
December 3rd, 2006, 09:24 PM
Can you get me a link, i dont found it.
Stevew
December 4th, 2006, 04:50 AM
Here you go
http://www.colonialfleets.com/stevew/Meshes/?M=D
gmd3d
December 4th, 2006, 10:16 AM
looks ABSOLUTELY GREAT :) Animaniac :)
animaniac
December 4th, 2006, 11:05 AM
Thanks, but with the right Lighting it will be better!
gmd3d
December 4th, 2006, 11:10 AM
ALWAYS the Lighting :) :) well what I seen so far .. excellent
Stevew
December 4th, 2006, 12:21 PM
animaniac
The new defender in .cob format is up
S
animaniac
December 5th, 2006, 12:59 AM
Thanks! :salute: First Final of the Defender added to my Final-Artwork -Thread.
gmd3d
December 6th, 2006, 01:56 PM
Steve I have asked for some help in the Lightwave website ... is that ok .. I have been looking for suggestions .....Some may volunteer to help is that also ok
I have the 14th fan film and that going to take a lot of time .. so it will be a while
before I can give them the attention they need .. I have some of the Def worked
on done .. but nothing to show :)
Stevew
December 6th, 2006, 04:41 PM
"T" as I have said before the meshes are their to do what ever you wish, thanks for asking but not necessary. I just want to see the results
S :)
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