View Full Version : [SCREENSHOTS] BSG game
Aries
August 26th, 2006, 02:32 AM
These are some shots of my bsg game engine. The new engine will be in higher resolution ( 800*600) and use true color (this is a 256 pallette)
http://members.home.nl/ejm.martens/bsg001.gif
Yes , shadows in a 2D game ;) one viper is on a landing approach
http://members.home.nl/ejm.martens/bsg002.gif
Turret firing at raiders
Darrell Lawrence
August 26th, 2006, 11:26 AM
The "G" is either a bit small or the Vipers and Raiders are a bit big :LOL:
Looking cool otherwise :)
Aries
August 26th, 2006, 03:06 PM
I know the problem is .. If I hold on to the "true" sizes the galactica will be too big for in a game or the vipers will be too small.
Besides.. I mailed you, I'm seeking Artists for this game..
(see my other posts)
look here:
http://www.colonialfleets.com/forums/showthread.php?t=13260
I just finished my new game engine running at 125 FPS at 800*600 in true color
Aussie Warrior
August 28th, 2006, 05:27 PM
excellent screenshots, the only freeware game i know about is Colonial Warrior so another game would be excellent
jjrakman
August 28th, 2006, 07:05 PM
So when can we test it out?
Aries
August 29th, 2006, 01:49 AM
I NEED ARTISTS ;)
I only have some topview sprites. And not nearly enough besides I want those Vipers ans raiders rolling in the arcs etc...
The new game engine is working.. I'll start on the Graphical user interface now.. not like above but a "glass" window in a metal frame that comes "down" when needed. This prevents obscuring too much of the game screen
Aussie Warrior
August 31st, 2006, 08:43 PM
I wrote a post in the games section of Trekunited talking about the game so if there is any artists around and they want to help i posted the link to here
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