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August 30th, 2004, 03:34 PM
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#1
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Demonslayer Vulcan Torturer
| Digital Artist | | BG: The Second Coming | | Special Effects Artist | | Battlestar Galactica 2003 |
Join Date: Apr 2001
Location: TX, USA
Posts: 295
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Screenshots from Demonslayers Neverwinter Nights Game
Greetings friends,
Here's some images from my online persistent world set in the Demonslayers universe, using the Neverwinter Nights game engine.
I'm looking for players, hope some of you will check it out and join us on the weekends. We run it with a Dungeon Master 90% of the time we're online.
Sincerely,
Ken
Set #1
Set #2
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August 30th, 2004, 04:02 PM
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#2
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Muff Daggy
| Owner: | | Colonial Fleets |
Join Date: May 2001
Location: Beaver Hollow, TN
Posts: 3,900
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Looks great Raymar! P.S. The blue links below the pic do not seem to work for me...
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August 30th, 2004, 04:33 PM
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#3
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Demonslayer Vulcan Torturer
| Digital Artist | | BG: The Second Coming | | Special Effects Artist | | Battlestar Galactica 2003 |
Join Date: Apr 2001
Location: TX, USA
Posts: 295
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Try again, Muffit, I was editing the page, possibly at the same time you were trying to view it. If not, let me know.
Ken
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August 30th, 2004, 05:07 PM
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#4
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out there somewhere
| Former Admin (ret) | | Colonial Fleets | | BattlestarGalactica-Fleets.com | | Owner | | Ship Of Lights Forum |
Join Date: Aug 1999
Location: The Ship Of Lights
Posts: 5,517
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Hey Ken! I was editing the page too! I was fixing the links also. Ihope I didn't interefere with you!
I think this is pretty amazing stuff. I was just playing Final FantasyX2 and this kind of stuff blows the mind! Too bad we were born so late. This blows my old Wizardry and Ultima games to pot!
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August 30th, 2004, 05:10 PM
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#5
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Muff Daggy
| Owner: | | Colonial Fleets |
Join Date: May 2001
Location: Beaver Hollow, TN
Posts: 3,900
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Thanks Ken and Thomas! Wow! It looks gorgeus! I also love the title.
Kudos!!
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September 1st, 2004, 05:19 PM
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#6
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Demonslayer Vulcan Torturer
| Digital Artist | | BG: The Second Coming | | Special Effects Artist | | Battlestar Galactica 2003 |
Join Date: Apr 2001
Location: TX, USA
Posts: 295
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This is all based on my script and story idea which I created in 1984. I'm in pre-production on a prequel story, with Raymar as a young 10 year old (played by my son) and I'm going to Dallas in November to hook up with Richard who is going to play Raynor (Raymar's father). The game version of him is the dark-haired warrior in Red and Black surcoat in the top image.
You guys need to come play in my game world.
Ken
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September 5th, 2004, 03:40 PM
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#7
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Bad Email Address
Join Date: Jul 2003
Location: New Mexico
Posts: 12,939
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Wow I can't get over how realistic everything looks on those screenshots
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September 5th, 2004, 04:10 PM
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#8
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Demonslayer Vulcan Torturer
| Digital Artist | | BG: The Second Coming | | Special Effects Artist | | Battlestar Galactica 2003 |
Join Date: Apr 2001
Location: TX, USA
Posts: 295
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Realism
I appreciate the comment, but I have to say I did not create the art. All I did was configure existing game art to match as closely as possible my actual costumes and characters from my 1987 film, and additional costumes I've created since then.
If you want to try out the game, all you need to do is purchase it at a computer store, it's called Neverwinter Nights, and it has two expansions: Shadows of Undrentide and Hordes of the Underdark.
Check out their website at http://www.bioware.com
Meanwhile, here's another set of villains from my storyline, the Volturian Sorja assassins, led by Kyriakides of the Order of the Serpent.
They were in my actual student film in 1987. They have a remarkable resemblance to Ninjas.... LOL.
Ken
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September 5th, 2004, 04:13 PM
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#9
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Bad Email Address
Join Date: Jul 2003
Location: New Mexico
Posts: 12,939
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VERY, Very, verrrrrrrrry NICE Ken
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For fans of the Classic Battlestar Galactica series
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