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April 28th, 2006, 03:39 PM
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#1
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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Blender 3d Models
Models for the Blender 3D Appliction from www.blender3d.org
Currently there is a viper mark II at the Blender model archive and I just finished a Cylon raider and hope to start to work on a conversion of the full-sized versions from Lightwave.
Blender's native LWO support is for version 6.0+
Last version of lightwave I have is LW 5.6 for Alpha (yep I still own a DEC workstaion)
Will post shots as I go along.
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April 28th, 2006, 06:23 PM
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#2
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Cool
Any Blender Galactica models you want to add to the Downloads, feel free to (after you have the 5 posts troublesome access, that is )
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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April 28th, 2006, 06:25 PM
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#3
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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BTW, I know others will be reading this, so may as well announce it here-
Tomorrow two new Lightwave os Cylon Raiders will be available: Conversions of David Moss' Raider and David Kerin' v1 Raider (v2 following in the next few days).
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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April 28th, 2006, 08:19 PM
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#4
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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The TOS Galactica shouldn't be a problem. I just tried the reimaged in the Lightwave 5.6 format and it just didn't turn out right. If anyone with lightwave version 6+ can import and resave the file as a .lwo in 6.0+ format, that would help a lot. Blender's LWO + Materials import script works pretty well. It's not perfect, but overall does a nice job as you can see by the Raider converted from a LW 7 mesh.
I do have a friend with LW 8, and I'll see if he can't import and save the file for me.
It's not too hard to do covserions into blender these days from many apps, but still most people who do them don't share them, which is a shame. I am waiting for permission from the original Cylon raider I converted from to post my conversion of the work.
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April 28th, 2006, 08:52 PM
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#5
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Actually, I'll re-convert the original nuG Max file into LW 6+ format for you
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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May 2nd, 2006, 12:44 AM
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#6
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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I have the TOS Viper and TOS Galactica models imported from Truespace to Blender's native format. Both look pretty good. The TS basestar didn't quite work. I'll look at the other versions later this week and see about cleaning up some meshes and adding some features: like the moving glowing eye for the new Cylon Raider (working on an animated texture).
Getting the new G into a useable format would be of great help. Thanks very much for the assistance.
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May 7th, 2006, 10:37 PM
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#8
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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Those will help.
I'll be posting stuff here in about a month or so. I'm extremely busy helping my Dad out with some stuff on the farm. So that's taking up my weekends and then I'm getting ready to move for work & eventually grad school in the next two months. So I've already done things like cancelled the Cable & HSI at home. I'm getting a new laptop in less than a month so I'll upload the files next time I'm at the fav. coffee shop.
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May 8th, 2006, 05:10 AM
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#9
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Look forward to seeing them
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May 9th, 2006, 01:21 PM
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#10
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Email Unconfirmed
Join Date: Oct 2005
Posts: 127
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Warrior, I've already converted David's 2nd Raider to LW, the one with the crew, I'm just checking it for any errors, I did rebuild a couple of bits and make a couple of new UV maps for some parts, I also knocked the polycount right down as well, I was going to contact David to see if it was ok to upload it once I was certain it was all ok.
Here's a pic of it:
Do you want to check it over too, see if I've missed anything?
If you've already finished your conversion, I could always upload this over at SciFi-Meshes instead, and you upload yours here.
Cheers
Billy
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June 13th, 2006, 09:04 PM
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#11
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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Blender changed their animation engine a few releases ago and I really never had time to go through and figure out where everything is and what all the new toys do. (Lightwave was my primary application at work)
Anyrate: here's my first stab at the moving cylon raider eye:
http://www.blenderxgrid.com/cyloneye0001_0250.mov
(Quicktime Sorenson 3 Codec)
~120k
This is a quicky animation with no AA, no blur, no RT. I keyed it to move back and forth, although I did so in 30 frames and that might be a little quick. Blender's extrapolation curve though made it go in one direction like a light house....
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June 13th, 2006, 09:24 PM
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#12
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Upload yours here too. More the merrier.
Glad I was reminded I said I'd upload mine, cuz I forgot to
I hope you were able to eliminate the "double" meshes in the way he set his up in Max for texturing?
Quote:
Originally Posted by billy-home
Warrior, I've already converted David's 2nd Raider to LW, the one with the crew, I'm just checking it for any errors, I did rebuild a couple of bits and make a couple of new UV maps for some parts, I also knocked the polycount right down as well, I was going to contact David to see if it was ok to upload it once I was certain it was all ok.
Here's a pic of it:
Do you want to check it over too, see if I've missed anything?
If you've already finished your conversion, I could always upload this over at SciFi-Meshes instead, and you upload yours here.
Cheers
Billy
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__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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June 13th, 2006, 09:25 PM
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#13
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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BTW, your image isn't showing.
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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June 13th, 2006, 11:44 PM
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#14
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Email Unconfirmed
Join Date: Oct 2005
Posts: 127
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Quote:
Originally Posted by Warrior
Upload yours here too. More the merrier.
Glad I was reminded I said I'd upload mine, cuz I forgot to
I hope you were able to eliminate the "double" meshes in the way he set his up in Max for texturing?
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Yeah I managed to get rid of all the double sided stuff, and rebuilt a few parts that didn't look to hot when loaded into LW, remapped a couple of the parts so the textures looked better and I also put the pilots onto a different layer so they can be removed if they're not needed. I'll package it up and upload it later today.
LOL, the site hosting my image has disappeared, which means half my freebies over at Renderosity have gone too, I'll have to sort that out too.
Cheers
Billy
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June 14th, 2006, 12:16 AM
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#15
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Quote:
Originally Posted by Unimatrix
I am waiting for permission from the original Cylon raider I converted from to post my conversion of the work.
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I forgot to ask- Which Cylon Raider did you convert?
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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June 14th, 2006, 12:19 AM
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#16
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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BTW, billy- there is little difference between David's v1 and v2 Raiders other than v2 having the Cylon pilots and a detail here and there
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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June 14th, 2006, 12:11 PM
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#17
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Email Unconfirmed
Join Date: Oct 2005
Posts: 127
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Your right there mate, next to no real difference, though v2 seemed a bit neater when I converted it, I also meant to add I have nearly finished converting David's Viper, the one with the pilot, with that one I've put the pilots body on a separate layer, and his head on another, so it could be animated very basically for mid distance shots, and I'm still trying to work out a simple way of adding something to simulate the Turbo thrusters.
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June 14th, 2006, 12:23 PM
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#18
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Email Unconfirmed
Join Date: Oct 2005
Posts: 127
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BTW Unimatrix, nicely done with the anim, I've just done an eye one myself for the new series Cylon, I've now made it into a looping animated gif file where the movement goes left and right before it starts over, then I used it as a texture on the model, I'll try a small render see how it works out, if it's ok I'll post it here for you guys to look at
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June 14th, 2006, 12:45 PM
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#19
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Email Unconfirmed
Join Date: Oct 2005
Posts: 127
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Here's the gif file I was talking about, in LW I made it illuminated and added glow to it, I'll post a small anim of it later on, anyone who wants to use this is quite welcome to, I think you should be able to download it by right-clicking it.
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June 14th, 2006, 01:20 PM
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#20
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Email Unconfirmed
Join Date: Oct 2005
Posts: 127
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LOL, I've just realised, it was the original avi file I used, not the gif, so it might not work in LW after all DOH!
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June 15th, 2006, 12:47 AM
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#21
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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The Raider currently at lw3d.org....
It's much later than I thought it was so I'm not sure if I'll get to the Cylon raider tonight, but I have something else to show:
I don't normally model anothing other than stuff in my own head because I really suck at it...but I got tired of looking for a Nu basestar...
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June 15th, 2006, 01:01 AM
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#22
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Someone had sent me a piece of a nuBasestar they were working on, but I lost who it was (due to my PC crash a few weeks ago).
They were having some edge problems that I couldn't figure out for them.
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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June 15th, 2006, 02:25 AM
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#23
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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I need some high res images of the nuBasestar's central Axis...I've scoured google images and thus far haven't seen much.
Anyway more eye candy:
As far as I know this is the first rendering on the net of the TOS Galactica and Basestar in the same scene produced in Blender 3D.
And how does one add files to this site? I can upload the TOS Galactica, TOS Basestar, and TOS Viper for Blender 3D...however none of them are textured. Maybe by the end of the year if I get this eleusive "free time" thingy...
NyRaider Eye
http://www.blenderxgrid.com/cyloneye.mov
Last edited by Unimatrix; June 15th, 2006 at 08:18 PM..
Reason: to make sense and add eye candy
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June 23rd, 2006, 08:10 PM
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#24
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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Update on my blender basestar
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June 24th, 2006, 12:06 AM
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#25
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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You've been able to download, right?
Simply go to the category for the model and click on the ... ummmm either "Add" or "Upload" button.
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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June 25th, 2006, 09:36 PM
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#26
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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just ran into a little problems when the application's section had the options between LW5 and LW7....and these are blender files. Don't folks downloading stuff, opening it up and asking: "What the heck is a .blend?"
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June 25th, 2006, 10:23 PM
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#27
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Cripes!!!! I'm glad you ran across that. I didn't realize those were the only formats. Ugh. I'll have to fix that tomorrow (finally get a day off).
I upload directly, so I never paid attention to that.
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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September 1st, 2006, 10:04 AM
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#28
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Bad Email Address
Join Date: Aug 2006
Posts: 7
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As a fellow blender head, I am glad to see someone using Blender to do Galactica models....
Now if we could just get a Raptor
Cujo
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November 2nd, 2006, 12:50 PM
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#29
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Shuttle Pilot
Join Date: Oct 2006
Location: United Kingdom
Posts: 26
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I willl throw my lot in as a Blender user too - if someone will point me in the direction of some Raptor plans/images I am happy to give it a shot.
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For fans of the Classic Battlestar Galactica series
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