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March 4th, 2006, 07:12 AM
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#1
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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BSG TNS: Battlestar Pegasus WIP
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March 4th, 2006, 07:39 AM
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#2
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Email Unconfirmed
Join Date: Jul 2005
Location: MT. Doom
Posts: 274
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** Chime** . . . . . dude . . . .
I like you already . . . . . . this is a very very good start. I am completely jealous. This is a nicely done mesh, I must say that the edges are a bit too sharp for me but none the less, this is going to be outstanding I can tell.
Question, where did you get the info for building this model? I have been looking on the net but I can't find any good images of the Pegasus. I saw some really bad screen grabs somewhere once, but nothing good enough to glean good details from.
What program are you useing to put this together . . . If you say lightwave you win
One statement I must make tho' . . . . I am not going to let you get away with a low poly version . . . No No . . . this is going to be Full bore baby . . . . . fat with polygons. I think you are th only person this side of Zoic who has attempted to do this model, I am not sure on that but I think it is a fair bet.
Anyway I have an eye on this thread . . good luck borg@wolf .. . .
I think I ran into you at SFM . . . small 3d world . . . . .
OH! . . . and one more thing . . . .
Welcome to Fleets
gp
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March 4th, 2006, 08:21 AM
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#3
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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Thanks good to be here, yes it will be full blown badassness...O BTW 3ds max...more will be posted later...
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March 4th, 2006, 08:58 AM
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#4
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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Update 1:
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March 4th, 2006, 09:46 AM
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#5
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Shuttle Pilot
Join Date: Mar 2006
Posts: 13
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That looks well good, keep going.
Just a little thing, perhapse the engine section could be a bit wider, seems a little tall and thin. But then again, ive only just started posting here too so what do the rest of you think? Im liking it!
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March 4th, 2006, 10:44 AM
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#6
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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update 2:
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March 4th, 2006, 02:19 PM
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#7
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Shuttle Pilot
Join Date: Mar 2006
Posts: 13
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That baby's lookin good!
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March 4th, 2006, 08:12 PM
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#8
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Email Unconfirmed
Join Date: Jul 2005
Location: MT. Doom
Posts: 274
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This is looking good B@W . . .
Are you using images of the ship to build this by or are you going from memory?
gp
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March 5th, 2006, 06:59 AM
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#9
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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Okay temptation got the better of me, layed down some basic textures to see how she will light...
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March 5th, 2006, 09:13 AM
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#10
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Retired or am I?
| Special Effects Artist | | Battlestar Galactica 2003 | | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Nice work.
What app are you using?
__________________
www.colonialfleets.com
THE ART OF GALACTICA!
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March 5th, 2006, 09:44 AM
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#11
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Don,
Quote:
Originally Posted by borgatwolf3591
Thanks good to be here, yes it will be full blown badassness...O BTW 3ds max...more will be posted later...
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.......
Much as I hate the design, I gotta say the modeling is looking pretty good
Nice work!
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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March 5th, 2006, 09:48 AM
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#12
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Email Unconfirmed
Join Date: Jul 2005
Location: MT. Doom
Posts: 274
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Quote:
Originally Posted by Warrior
Don,.......
Much as I hate the design, I gotta say the modeling is looking pretty good
Nice work!
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out of curiousity, what about the design don't you like?
gp
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March 5th, 2006, 09:54 AM
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#13
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Can't say in this thread. It'd take away from the art. (I also wouldn't explain why I don't like other ship designs as well, like the new "Enterprise" design.... them subjects is for other threads )
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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March 5th, 2006, 02:23 PM
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#14
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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Sunday Update: Added landing bay struts, completed detailing of head, working on the landing bays....508k
Getting suprisingly good render times for this beast 16 sec with 4 shadowed lights
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March 5th, 2006, 06:08 PM
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#15
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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March 5th, 2006, 07:38 PM
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#16
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Monday update? it's still Sunday here where I am Where are you located?
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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March 5th, 2006, 08:27 PM
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#17
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Strike Leader
| Fleet Moderator | | Colonial Fleets |
Join Date: Jun 2003
Location: Citrus Heights, CA
Posts: 3,544
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That's some real nice CGI work there......
I can't manage that kind of art, but it's coming along pretty good though. Does the "peggy" really have landing bays underneath the main bays? I never noticed them before. As for the design, it makes me wonder if the Pegasus is newer or older than the Galactica. The Pegasus seems to be a bit more "chunky" than the Galactica is, but who really knows, right?
Keep up the good work!
Bryan
__________________
"When Commander Adama sees these, he's gonna go crazy!" - Col. Tigh - "Saga of a Star World"
"If you love long enough, wish hard enough, anything is possible" - From The Boy Who Could Fly
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March 5th, 2006, 09:12 PM
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#18
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Email Unconfirmed
Join Date: Jul 2005
Location: MT. Doom
Posts: 274
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that is looing exceptional . . . . .
but still I can't seem to get a reply from you on where you are sourcing your ideas from
Images, screen shots . . . blue prints . . .?
don't leave me hangin
gp
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March 6th, 2006, 08:40 AM
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#19
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Bad Email Address
Join Date: Oct 2005
Posts: 18
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can't wait to see it with a bit of colour. BTW is it me or are the flight pods a bit to forward?
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March 10th, 2006, 05:39 AM
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#21
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Shuttle Pilot
Join Date: Mar 2006
Posts: 13
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As soon as this "Beast" is finished, a nice conversion to lightwave would definately be in order! This is just looking absolutly mint and I would love to make some scenes using this baby.
Im using the jaspers galactica converted to lightwave at the moment practicing with making flak cannons/explosions and missiles. lots of volumetrics. Would love to add this! All thats needed is a nice basestar for the beast and bucket to destroy and ill be having a whale of a time!
I have a couple of weeks booked off work, might have a go at the basestar myself. Although im more of a layout person, id like to get started on modelling. Could be a challenging project!
Keep it up man, loving the work!
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March 10th, 2006, 07:12 AM
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#22
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Email Unconfirmed
Join Date: Jul 2005
Location: MT. Doom
Posts: 274
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I can't waite to see this puppy rendered as well . . . . you should do the scene with the wall of raiders coming at it . . . .
gp
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March 10th, 2006, 08:04 AM
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#23
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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started to add effects to her...
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March 11th, 2006, 05:16 AM
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#24
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Guest
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The Gods of Kobol have givin you a great gift. Ever think about put your models in a game.
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March 11th, 2006, 03:48 PM
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#25
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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I'm afraid she's a bit big for a game.... How ever thought I'd share another one of my projects...
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March 12th, 2006, 08:15 AM
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#26
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Shuttle Pilot
Join Date: Nov 2005
Posts: 11
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Presenting the Battlestar Pegasus...
Thanks for everyones support and advice in this, its been much appreciated
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March 13th, 2006, 09:55 AM
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#27
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Shuttle Pilot
Join Date: Mar 2006
Posts: 13
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Fantastic.
I wrote a bit more of a detailed post, but thats vanished. Anyways nice work, quickly done too.
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March 18th, 2006, 06:57 PM
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#28
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Guest
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Quote:
Originally Posted by borgatwolf3591
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Actually this could be a shoe in for the colonial bomber I was thinking of. If you were to think of it's scale in terms of the landing bays being big enough for just one single Viper. All you would need is to add some canopied gun turrest to get that WWII feel. Cool stuff.
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March 18th, 2006, 08:33 PM
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#29
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Guest
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thats one cool looking mesh
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March 19th, 2006, 05:06 AM
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#30
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Email Unconfirmed
Join Date: Jul 2005
Location: MT. Doom
Posts: 274
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That is an awesome mesh you have there B@W, Yoy have a good metal finish going that is perfect, not as much detail as I would have expected but it is kick butt never the less. what is the stats on that ship?
gp
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For fans of the Classic Battlestar Galactica series
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