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Old March 31st, 2005, 05:24 PM   #91
Stevew
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"T" you might fing thie page interesting
http://www.merzo.net/index.html
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Old March 31st, 2005, 05:35 PM   #92
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Yeh, I've seen it. I'm just warning you all that if you use some offical dimentions, it still may not look right.

If you look at this page you'll see what I mean http://www.ex-astris-scientia.org/articles/bop-size.htm

Here is a whole sub-directory on problems like that one. http://www.ex-astris-scientia.org/articles.htm

I'm just a Trekkie trying to warn you of sizing problems in Trek. And the best people to talk to about them are on that forum I posted above (PS I wasnt trying to advertise that forum, just help you out. If its Trek, they know it)

And thanks Steve that is a great site, just like most sites, the Trek sizing may not be right.
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Old March 31st, 2005, 05:41 PM   #93
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I love this site. I had heard a long time ago it was about a mile or so and if you look at the prominade and compare the people inside, it seems about right. When I did the model I tried to find out but that was all I could find out
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Old April 1st, 2005, 02:03 AM   #94
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Thanks Tanky and steve: I will keep the work going and expanding what I can do.
Galactica and Trek are my fav universes ..
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Old April 1st, 2005, 05:05 AM   #95
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Quote:
Originally Posted by Tanky
Sorry to tell you but there is no definate size to DS9. Trust me, the arguements have been raging back and forth for years. The DS9 Tech Mannual is also horrendously wrong with most ships sizes. Visual evidence in the show also varies almost week to week. One of Treks big downfalls is inconsistant FX. For example the Klingon Bird-of-Prey has been seen any where from 50m to 700m long.
The same problems exist in Galactica. The issue is particularly bad in shows and films that used the old multi shot composite method to create the ships, which is where the issue of the Bird-of-Prey comes in (all shows before 3rd season of ST:TNG). My problem with Trek is that for years, even after they had gone totally digital, they still seemed to have problems with this. B-5 really pioneered space effects with structured model sizes that accruately interacted.

--JJR
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Old April 1st, 2005, 06:44 AM   #96
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"T" I thought I would repost this. Fabio did such a great job with some of my early meshes.


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Old April 1st, 2005, 06:48 AM   #97
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WOW .. THAT IS GREAT.. the texs are differant
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Old April 1st, 2005, 06:53 AM   #98
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is Fabio a turespace user
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Old April 1st, 2005, 07:00 AM   #99
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Fab's is great and he uses LW
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Old April 1st, 2005, 07:17 AM   #100
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I would love to use those meshes on your "Galactica"
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Old April 1st, 2005, 07:19 AM   #101
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I believe they are all on the meshe link
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Old April 1st, 2005, 07:24 AM   #102
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your mesh link
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Old April 1st, 2005, 07:25 AM   #103
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http://www.firedragon.com/~cfleets/d...notforrel/?M=D
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Old April 1st, 2005, 07:31 AM   #104
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Whats kentarus I don't know if i have seen that one before
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Old April 1st, 2005, 07:34 AM   #105
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Just another ship I did
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Old April 1st, 2005, 07:38 AM   #106
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A new one ?? I think I must have it
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Old April 1st, 2005, 07:43 AM   #107
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I am sure, they all should be there
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Old April 1st, 2005, 07:51 AM   #108
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I don't have that one ...I will soon change that
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Old April 1st, 2005, 07:54 AM   #109
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You might want to look thru all the piks
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Old April 1st, 2005, 08:00 AM   #110
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Quote:
Originally Posted by Stevew
You might want to look thru all the piks
S
Wow! ... And I say again... Wow!

-JJR
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Old April 1st, 2005, 08:01 AM   #111
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I checked I don't have it .. have started to down load ,
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Old April 1st, 2005, 08:02 AM   #112
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Thanks J
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Old April 14th, 2005, 05:38 AM   #113
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Exclamation The latest BSG pic.

Here is a new BSG picture . I am trying to alter the lighting without killing my PC

Let me know what you think .

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Old May 4th, 2005, 07:55 AM   #114
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Battlestar Galactica 1978 new Lightwave BSG picture

Here is one of Stevew's Galactica meshes and pixeltek excellent Viper .. I hope you like it
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Old May 4th, 2005, 08:00 AM   #115
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"T" I would love to see more light from the right, just enough to see some detail
sorta like this one that Fab's did
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Old May 4th, 2005, 08:06 AM   #116
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Thats one cool picture : have to learn how he got that weathered look on the hull
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Old May 4th, 2005, 09:12 AM   #117
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Ask Fab's, he did it
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Old May 4th, 2005, 01:49 PM   #118
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Quote:
Originally Posted by Taranis
Here is one of Stevew's Galactica meshes and pixeltek excellent Viper .. I hope you like it
I missed the vipers the first time I looked at this. Maybe you could drop them a little so that they are angeling up toward the landing. Or Steve's suggestion about more light might do the trick. Nice work all the same.
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Old May 4th, 2005, 01:54 PM   #119
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Will do .. When I ordered LW I foolishly went for the one without the hardcopie manual and went for the disc copie ... And I hate having to read it on the pc...I will have to order a hard copie.
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Old May 19th, 2005, 12:00 AM   #120
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Quote:
Originally Posted by justjackrandom
They really are great pix!!! On control surfaces: I used to think they existed as we thought of them as well, but there is no need of mechanical control surfaces on either of the viper or raider.

If we assume that the way they fly in space (as in a fluid) is made possible by somehow using gravitons as resistance, then you would be able to do the same in a deep gravity well. This use of gravity as a resisting media also gives us more understanding as to Tigh and Adama’s admonition to the viper pilots approaching Arcta to stay out of the world’s gravity field.

--JJR
Both craft look as if they are equipped with control surfaces. Maybe as back-up in an atmosphere if the primary system should fail?
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