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Old October 12th, 2005, 12:05 AM   #31
martok2112
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Quote:
Originally Posted by Nezhdan
You know I've been thinking of getting this game for a couple of weeks, it's budget priced now at amazon. I suppose I should, I 've played plenty of other space fighter/sims, (Wing Commander, X-Wing vs. TIE Fighter etc.) and enjoyed them... about the only thing that discouraged me from snagging this game when it was released was a couple of gamespot's critiques about the game being too difficult.

Particularly the target acquisition, cycling through enemies until you get the one you want... that sounds rather frustrating, but now I think I might just throw caution to the wind and just get the game.

Definately cool reading what other BSG fans think.
Fortunately they implemented a "primary target" button. When there is a threat you are informed about by Galactica or one of your fellow pilots, you can hold down TRIANGLE (default setting) to identify your PT's. If you are in any view mode other than first person HUD only, the camera will angle towards the PT in question.

Yes, the game is difficult. Some missions are fracking hard...others seem almost too easy.

I definitely recommend this game to all Galactica afficianados.
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Old October 18th, 2005, 08:52 PM   #32
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Originally Posted by martok2112
Yes, and I never got to fly mine yet...thanks to Katrina for that. One of the first things I want to do when I get back is use this stick with X Wing Alliance.

I also plan on using it in Galactica fanfilms, to represent a technological advancement for flying the Vipers.

And of course, for sheer beauty, you cannot beat the X52.

For those who have never seen the X52 before, here ya go:


Ain't it a beaut?

There are some people who are working on mods of older PC titles (like Freespace 2) to make Battlestar Galactica games. Most of them seem to be geared towards TNS, but I think they are trying to work up TOS versions as well. Wouldn't it be great to go online and battle it out as humans vs. cylons? Or to fly as a Viper formation against the Cylon menace? Or even lay as the Cylons whose sole mission it is to erradicate humanity? If I knew anything about game design modification, one of the things I would also add are launch and recovery operations aboard the Galactica. (That is an element that I think would've enhanced the game tremendously for PS2 and Xbox.) They did it for Wing Commanders III and IV, I believe.

In the game Ace Combat 4: Shatterred Skies, you can return to base (carrier or landbased, depending on your aircraft choice) to refuel and rearm, and can conduct relatively simple landing operations (or opt to skip that segment). Such an option would've been greatly welcomed in Galactica.

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Sweet! I like it!

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Old November 5th, 2005, 08:57 PM   #33
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I now have an X-Box, but no BG game... *hint hint*
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Old November 6th, 2005, 03:27 AM   #34
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I now have an X-Box, but no BG game... *hint hint*
Here is hint then:

Find a GameStop, Funcoland, Babbages, Software Etc., EB Games, or hell, even a WalMart. I'd seen quite a few BG games at WalMart. Only costs 20 bucks now.
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Old January 3rd, 2006, 10:01 PM   #35
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Originally Posted by martok2112

For those who have never seen the X52 before, here ya go:


Ain't it a beaut?

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I think these would look really cool inside the cockpit of Tom DeSanto's Viper. What do you think?

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Old January 3rd, 2006, 11:14 PM   #36
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Dilbertman, if I were to do my own full fledged fan film of classic (or even TNS) BSG, these would be the sticks I'd go with. They just look too darned cool

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Old January 17th, 2006, 04:45 AM   #37
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The X52 looks awesome

I fly a meer ST50
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Old March 17th, 2011, 03:16 PM   #38
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Default Re: BSG Game worth EVERY penny!

This thread is great! We just got the game.

I really rocks.
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Old December 31st, 2013, 02:37 PM   #39
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Default Re: BSG Game worth EVERY penny!

Quantums! It's "worth every quantum". Colonialspeak, you know.
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