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February 3rd, 2003, 02:43 PM
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#1
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Watashiwa Shin no Noir
| Veteran | | Fleets Warrior | | Former Assistant | | Richard Hatch |
Join Date: Jan 2003
Location: Where my heart is.
Posts: 1,038
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Artists needed for BSG 25th Anniversary
That's right! I've just about finished the logo, and am ready to start laying out a poster design and designs for the programs, etc. I think it would be a great idea to use BSG artwork from the fans! At this time, we can't offer pay, but the artist will be credited, and all work should be signed, of course. Plus, the person or persons will just *have* to be at the convention to personally autograph their work!
Charachter and ship scenes are both welcome. Anyone interested can PM me, or email me at micheleh@gci-net.com.
Thanks!
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February 19th, 2003, 04:39 PM
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#2
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
| Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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*bump*
I know I'll participate, as time permits. And a few other artists have mentioned in private that they're interested, too. How about the rest of you? Talk with Micheleh, please.
Michael
:colwar:
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February 19th, 2003, 06:06 PM
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#3
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Watashiwa Shin no Noir
| Veteran | | Fleets Warrior | | Former Assistant | | Richard Hatch |
Join Date: Jan 2003
Location: Where my heart is.
Posts: 1,038
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Thanks, Michael! Your work will be a big bonus!
Anyone else?
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February 19th, 2003, 11:28 PM
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#4
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Master of Spiderwebs
| Special Effects Wizard | | Spiderman 1&2 |
Join Date: Mar 2001
Location: Redondo Beach, CA, USA
Posts: 42
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i recently aquired a lot of bsg meshes so sure, ill see what i can do
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February 20th, 2003, 10:21 AM
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#5
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Watashiwa Shin no Noir
| Veteran | | Fleets Warrior | | Former Assistant | | Richard Hatch |
Join Date: Jan 2003
Location: Where my heart is.
Posts: 1,038
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Cool! Anyone can send me samples at micheleh@gci-net.com .
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February 20th, 2003, 10:47 AM
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#6
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
| Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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Quote:
Originally posted by Reaperman
i recently aquired a lot of bsg meshes so sure, ill see what i can do
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Is that why my BattlestarPegasus.com has been taking so many downloads lately from the meshes section? Or has Fabio been extra gracious with his mods?
Michael
:colwar:
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February 20th, 2003, 11:28 AM
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#7
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Master of Spiderwebs
| Special Effects Wizard | | Spiderman 1&2 |
Join Date: Mar 2001
Location: Redondo Beach, CA, USA
Posts: 42
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BSP keeps giving me a bandwidth allowence message, i can only get there first thing in the morning, i got the meshes from mr Passaro, still need some cylons tho
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February 20th, 2003, 02:22 PM
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#8
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
| Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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Quote:
Originally posted by Reaperman
BSP keeps giving me a bandwidth allowence message, i can only get there first thing in the morning, i got the meshes from mr Passaro, still need some cylons tho
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If you need me to upload the files for you, send me an FTP site which I can access. I'll make the time to help. What you've done thus far with your BG renders is phenomenal. (You know me, I've enjoyed your past artwork on other topics, too.) Remember, too, that Darrell (WarriorDL) has a mirror site here at 3DG/Colonial Fleets for the files.
Cylons, well... I wish we had some quality ones to offer up. Someday, I hope.
Michael
:colwar:
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February 20th, 2003, 02:43 PM
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#9
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Michael
The old defender is obsolete as will be the Ranger
S
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February 20th, 2003, 04:12 PM
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#10
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Great Honored Warrior (ret.) BG Fandom Leader (ret.)
| Father of BG websites | | BattlestarGalactica.com(ret) | | BattlestarPegasus.com(ret) |
Join Date: May 2001
Location: San Jose, Calif., U.S.A
Posts: 702
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Damn, you two are good.
Michael
:colwar:
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February 20th, 2003, 04:38 PM
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#11
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Which "G" is it Darrell?
S:farmer:
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February 21st, 2003, 04:44 PM
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#12
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Cool the hires or the low res?
S
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February 21st, 2003, 07:05 PM
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#13
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Guest
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The high res one - took two days just to optimise it before I could set about texturing
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February 21st, 2003, 07:21 PM
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#14
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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February 21st, 2003, 07:37 PM
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#15
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Guest
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where is is then steve!?
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February 21st, 2003, 07:42 PM
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#16
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Guest
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February 22nd, 2003, 04:11 AM
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#17
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Retired or am I?
| Special Effects Artist | | Battlestar Galactica 2003 | | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Lookin good Fabs!
Wish i could perticipate but.........
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February 22nd, 2003, 06:01 AM
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#18
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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February 22nd, 2003, 03:15 PM
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#19
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Interesting Darrell there was a wall with stuff on it I thought. Maybe I forgot
S
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February 22nd, 2003, 03:20 PM
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#20
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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That may very well be, I have done a number of different flavors
and I probably forgot it. Can it be added?
S
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February 22nd, 2003, 03:39 PM
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#21
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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February 22nd, 2003, 03:59 PM
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#22
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Guest
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Now I need to spend a little more time on the textures ( I'm still not great in that area yet) but once I've at least made them a little better I'll post a link to my raider and anyone here who wants it is welcome to use it.
Richard.
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February 22nd, 2003, 04:07 PM
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#23
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Richard I agree on the texes but that is not my thing. Can you put some small redii on some of the sharp edges? I am a freak about those things, I think it adds a little more realism. Now that I have been using Solidworks I have been using them a lot, other than that
Steve
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February 22nd, 2003, 04:10 PM
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#24
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Do they open and close?
S
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February 22nd, 2003, 04:13 PM
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#25
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Was not there
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February 22nd, 2003, 04:22 PM
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#26
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Interesting I thought they could land and take off from the landing bays also. I thought the destroyer and the shuttle ship took off from them to the front
S:confused:
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February 22nd, 2003, 04:29 PM
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#27
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Learn something new every day
S
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February 22nd, 2003, 07:44 PM
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#28
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Guest
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I'll edit ther mesh ASAP and post here - but note that it had no detail on the front like those images - lemme see what i can do
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February 23rd, 2003, 04:35 AM
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#29
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Sorry Darrell gotta take my camera and run LOL
Very nice
s
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February 23rd, 2003, 08:11 AM
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#30
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Watashiwa Shin no Noir
| Veteran | | Fleets Warrior | | Former Assistant | | Richard Hatch |
Join Date: Jan 2003
Location: Where my heart is.
Posts: 1,038
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Very, very nice.
Since you're in my thread for volunteers, talking art, does that mean I can sign you all up?
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For fans of the Classic Battlestar Galactica series
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