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November 15th, 2006, 02:39 PM
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#1
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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Prison Barge Lightwave Model
Here is what I have done so far with the Prison Barge ..
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November 15th, 2006, 02:56 PM
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#2
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Also Present
| Owner: | | BattlestarFanFilms.com |
Join Date: Jan 2004
Location: Newcastle, UK
Posts: 2,062
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Great start. As with the other stuff you develop.......I'll look forwards to seeing how it progresses.......
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November 15th, 2006, 03:00 PM
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#3
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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Thanks Ernie ...... I am still hoping that the Celestra will be usable in the FAN films.. This model won't be as detailed .
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November 15th, 2006, 09:41 PM
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#4
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Bad Email Address
Join Date: Apr 2006
Posts: 83
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So far it looks about right
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November 15th, 2006, 11:01 PM
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#5
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Warrior
Join Date: Apr 2006
Posts: 159
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Baltar's cell awaits him.
Looks great so far. I like it that you're modeling ships that don't get done as often.
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November 16th, 2006, 12:10 AM
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#6
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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that is my plan ..
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November 16th, 2006, 07:35 AM
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#7
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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Prison Barge Update
I am not really happy with my poor effort with the side hull things the shape all wrong but .. the rest is going as planed ...
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November 16th, 2006, 12:28 PM
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#8
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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Here we have a minor update ..
I am not going to try and reproduce a precise copies. I don't have enough info on the model .. but this is what i have so far ..
Comments ?
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November 17th, 2006, 09:33 AM
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#9
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Shuttle Pilot
Join Date: Nov 2006
Location: leeds uk
Posts: 25
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prison barge
will you be making bridge windows transparent n make a basic bridge or go for mirrored tints? im hoping to make some interiors as im good at architectural models but suck at ships( look like early 80s doctor who tat) would love to use this model when done for zoom in n thru window transition to internal scene
will u be posting on here when done
cheers
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November 17th, 2006, 10:04 AM
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#10
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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All the model I build will be for BSG will be release publicly .. so your welcome to use them .. I can alter work to suit you when its finished
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November 17th, 2006, 02:45 PM
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#11
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Retired or am I?
| Special Effects Artist | | Battlestar Galactica 2003 | | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Rotate the uboats so there tilted down at about 30-35 degrees. Keep them where there attached, just rotate them down slightly.
They weren't straight out like that.
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November 18th, 2006, 02:59 AM
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#12
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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Thats is what was bothering me .... . I am going to Sub-patch them soon .. I been researching the process .. trail and error .
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November 21st, 2006, 05:17 AM
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#13
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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Well I have made some head way with subpatching and will be tackling the prison barge again .. I may just get it closer to the TOS version than the new one as I originally planed ....
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November 21st, 2006, 01:51 PM
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#14
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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Update pictures
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November 21st, 2006, 02:25 PM
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#15
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Warrior
Join Date: Apr 2006
Posts: 159
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That rules. 'nuff said.
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November 21st, 2006, 04:57 PM
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#16
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Looking good T
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November 22nd, 2006, 12:38 AM
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#17
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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Titon showed me his version of the Prison barge and its helped a lot cleared up a few details .. I be going back to this again ..
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November 22nd, 2006, 04:52 AM
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#18
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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When Don speaks it is good to listen, he is a master
S
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November 22nd, 2006, 05:53 AM
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#19
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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I having another go at the main body now ... going to try and get as close as possible
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November 22nd, 2006, 06:01 AM
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#20
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Look forward to seeing it
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November 22nd, 2006, 12:41 PM
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#21
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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Here it is ..... It hard to figure how everything is connected in some areas ..
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November 22nd, 2006, 01:08 PM
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#22
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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and the rear ..
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November 22nd, 2006, 04:45 PM
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#23
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Very nice Kiddo
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November 23rd, 2006, 12:06 AM
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#24
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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thanking you I have to make a few thing up to see how there connected and attached but the feel is right ..
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November 23rd, 2006, 05:08 AM
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#25
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
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Look forward to the final renders
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November 23rd, 2006, 05:12 AM
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#26
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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I am not going to go detail mad on this .. as it not going to get many close ups in the fanfilm ... but I do want it to stand up well .. I have yet to start the rising star ...
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November 23rd, 2006, 05:14 AM
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#27
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
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Darrell has a great Riseing Star, maybe when he gets back on line we can get him to post them
S
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November 23rd, 2006, 05:19 AM
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#28
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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I like to get his advise as to the best way to start it.... .. Warrior WARRIOR, where for art thou ..... mith in deep do do learning to ruinith mith Rising Star .... So much for Shakespeare
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November 24th, 2006, 05:32 AM
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#29
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,114
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I think I get in touch with Fabio .. he may provide some hints
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November 24th, 2006, 05:34 AM
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#30
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Fleet Modeling Machine!
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535
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Good luck. I have tried with out success. He is one busy huy
S
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For fans of the Classic Battlestar Galactica series
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