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Old November 20th, 2006, 06:41 AM   #1
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Default Stevew Defender Class Lightwave

Hi true believers (A little Line from Stan Lee and Marvel)

Steve recently found was to convert his model's to Lightwave .. and the mad
Fool (mean that in the nicest way) trusts me to make it presentable to Lightwavers ..
Lord of Kobol If I mess this up Cylons will be the last of my worries

see what's happen I now have a nervous laugh

But all jokes aside here is Steve's ship .. No Textures yet ... I am also going to add to the landing bay .. with Steve permission

As we go forward with the look of the model .. any Ideas or suggestions are greatly appreciated . even if you no nothing about modelling or textures ..
you know what you like .. so input please

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Old November 20th, 2006, 12:57 PM   #2
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Looks great. In what format is the original model?
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Old November 20th, 2006, 01:02 PM   #3
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Truespace I think

http://www.firedragon.com/~cfleets/d...notforrel/?M=D
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Old November 20th, 2006, 01:12 PM   #4
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Ooooooh, I might have to play.
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Old November 20th, 2006, 01:17 PM   #5
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They big files .. My PC chock on them when I use Truespace .. I know your is better .. but they are so detailed .. Steve put a lot of work into them ..hey do you think I am so nervous
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Old November 20th, 2006, 01:31 PM   #6
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Yeah, that's the problem with Steve's majorly detailed meshes. His Galactica in tS 4 makes my PC go stupid.
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Old November 20th, 2006, 05:09 PM   #7
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Quote:
Originally Posted by evil_genius_180
Ooooooh, I might have to play.
Me too!!!!!!!!!
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Old November 20th, 2006, 05:10 PM   #8
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Quote:
Originally Posted by Taranis
They big files .. My PC chock on them when I use Truespace .. I know your is better .. but they are so detailed .. Steve put a lot of work into them ..hey do you think I am so nervous
You should see Bryce choke on them. But one trick I learned was taking his lightwave version battlestar into Polytrans and I lowered the polygon count. That effectively reduced the file size of the model without affecting it's beauty.
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Old November 20th, 2006, 06:48 PM   #9
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Looks great "T" That one is the latest. I had to go from SW to TS and then back to polytrans for poly reduction. It went from 3M to 900K polys and I could not see much detail loss. I am going to play with it til I get a reduction setting that will balance detail with poly count.
CAD standard to always use triangles. That is how CAD data is
tessellated from NURBS surfaces so poly count is high.

The TS file was 33M and the LW file was 17M so I only posted the LW file. I don't think I can get much more than a 10% reduction with out loosing detail.

TS 6.6 and 7 handle large files pretty well
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Old November 20th, 2006, 06:52 PM   #10
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Bob Could you post the polytrans settings? I have found that if I do a 75% reduction I can keep the detail, more and it turns to junk.

I am going to just post LW models because that seems to be the format of choice here. Eventually I hope to have the whole fleet in LW
S
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Old November 20th, 2006, 09:42 PM   #11
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Quote:
Originally Posted by Stevew
Bob Could you post the polytrans settings? I have found that if I do a 75% reduction I can keep the detail, more and it turns to junk.

I am going to just post LW models because that seems to be the format of choice here. Eventually I hope to have the whole fleet in LW
S
Try these settings Steve, at least I hope these are the ones. They're from the last time I used it.
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File Type: jpg polygon-reduction.jpg (45.0 KB, 11 views)
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Old November 20th, 2006, 09:49 PM   #12
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3 million polys? Holy crap, dude. I model mostly Star Trek (though I'm considering doing some Galactica modeling) so I'm used to between 200k and 300k for a detailed Trek model because most Trek designs still go with Matt Jeffries' theory that ships should be pretty basic on the outside and all of the cool stuff should be contained within.
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Old November 21st, 2006, 01:25 AM   #13
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Quote:
Originally Posted by Stevew
I am going to just post LW models because that seems to be the format of choice here. Eventually I hope to have the whole fleet in LW
S
That will be a fine addition ...... If the Defender come out to you satisfaction. I do the
scenes and redo the textures if you want .. the between my commitment to the fanfilm and building my own model of the Galactica .. married life. work. going mad .. you know LIFE
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Old November 21st, 2006, 05:45 AM   #14
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Thanks Bob
Thats pretty close to what I used. I still want to plat and see if I can get the poly count down
S
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Old November 21st, 2006, 05:47 AM   #15
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"T" you have free rein to do what ever you want. I just make them and you guys make them pretty
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Old November 21st, 2006, 05:51 AM   #16
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180
Most of the BSG ships have stuff on the outside so it make them more fun to do IMHO. Smooth ones are not nearly as much fun. I will try and keep them below 1M, the Defender was a 17M LW file and I hope to keep them in this range. CAD data translates funny sometimes but I do CAD for a living and SW is all I have
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Old November 21st, 2006, 06:13 AM   #17
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I still have to work out the best way to tackle this I am no FABIO PASSARO .. so well have to see .. Fabio did some work on one of your Big G meshes ? along with Warrior
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Old November 21st, 2006, 06:15 AM   #18
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Fab's and Darrell did some of the conversions of the very first ones and they were wonderfull. The new batch are much better IMHO
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Old November 21st, 2006, 06:18 AM   #19
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I Have that one I think ..I was thinking of going back in to that one and redo the window around the bridge area.. make them smaller
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Old November 21st, 2006, 07:58 AM   #20
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All of them are on my meshe link, which ones I have no clue
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Old November 21st, 2006, 08:03 AM   #21
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The One that's in downloads here .. Lightwave 7 i think
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Old November 21st, 2006, 08:08 AM   #22
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Not sure which one but chk the date codes on my meshe site, they were the first
I moved a few mos. ago but Darrell has left these intact
http://www.firedragon.com/~cfleets/d...notforrel/?M=A

BTW anybody seen Darrell?
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Old November 21st, 2006, 02:15 PM   #23
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Darrell was on a while back to renew his 3DG site because it had expired, but he hasn't been on much in recent months because his PC blew up and I don't know if he ever got it replaced.
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Old November 21st, 2006, 05:51 PM   #24
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He will be back with a roar
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Old November 23rd, 2006, 10:51 AM   #25
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Hey "T" try this one
Tanker06.zip
http://www.colonialfleets.com/stevew/Meshes/?M=D
S
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Old November 23rd, 2006, 02:05 PM   #26
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I'll check it out
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Old November 24th, 2006, 11:43 AM   #27
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Mate, Im droolin here.............................lookin forward to seeing it finished in all its glory. So far so great.
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Old November 24th, 2006, 11:56 AM   #28
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I'll have a real crack at it on Monday..
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Old November 24th, 2006, 12:03 PM   #29
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T I am rebuilding the Guardian as we speak, might have it up today or for sure tomorrow
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Old November 24th, 2006, 12:05 PM   #30
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Cool .. I will be making some time for texturing the ships soon
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