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September 4th, 2005, 05:45 PM
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#1
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Retired or am I?
| Special Effects Artist | | Battlestar Galactica 2003 | | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Battlestar Galactica game
How many people have played this. Why i ask is it wasn't the game play that i purchased the game for, it was the story and cut scenes.
What did everyone think of this (somewhat TOS based) game?
For the record the Mark 2 was in the game and it shot lasers instead of bullets. To me it was a breath of fresh air compared to what we have now with GINO.
THoughts on it?
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THE ART OF GALACTICA!
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September 4th, 2005, 06:58 PM
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#2
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Warriordx
| Owner: | | BattlestarGalacticaAutographs.com |
Join Date: Mar 2005
Location: West Virginia
Posts: 208
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Titon,
Are you talking about the board game, or the Mattel electronic version that you could move middle, left or right?
Seriously,
I've played this game twenty times, and couldn't get past the 2nd mission. I gave up, until I read on this site that there were certain cylons that needed to be killed. I haven't tested that yet.
Mike
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September 4th, 2005, 07:45 PM
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#3
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Strike Leader
| Fleet Moderator | | Colonial Fleets |
Join Date: Jun 2003
Location: Citrus Heights, CA
Posts: 3,544
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Quote:
Originally Posted by Titon
How many people have played this. Why i ask is it wasn't the game play that i purchased the game for, it was the story and cut scenes.
What did everyone think of this (somewhat TOS based) game?
For the record the Mark 2 was in the game and it shot lasers instead of bullets. To me it was a breath of fresh air compared to what we have now with GINO.
Thoughts on it?
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Don -
I'm guessing that you're talking about the video game that came out a couple of years ago. It was actually a "prequel" kind of game - it took place while Adama was still a Lt. With the TOS sound effects for turbos and laser fire, it's like a dream come true. You get to fly a Viper and blow up Cylon Raiders - wahoo! The game isn't one that like an easy game to play - the AI is somewhat unpredictable and the "save game" points in the game are spaced pretty far apart. I think that the major difference during game play is the use of missiles - both the Vipers and Raiders have them.
It's a blast to play! I need to get my PS2 hooked up again (forgot about it after the move) and play BSG some more. It's frustrating, but cathartic at times!
Best,
Bryan
__________________
"When Commander Adama sees these, he's gonna go crazy!" - Col. Tigh - "Saga of a Star World"
"If you love long enough, wish hard enough, anything is possible" - From The Boy Who Could Fly
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September 5th, 2005, 06:44 AM
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#4
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Retired or am I?
| Special Effects Artist | | Battlestar Galactica 2003 | | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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mikedx, it's the Sony playstation game developed by Warthog back in 2003. I actually got to meet the maker of the game at Galacticon. The game Bryan actually was different than the one we got. The developer actually produced the game all TOS. It had nothing to do with the new series. In the end Universal and the suits made him redesign it to go with the new show somewhat. He was severly pissed but refused to change to much of it. In the end we got the new mark 2 viper and of course the premis of the game revolved around the cylons being created by man.
But to this date if anyone has a playstation 2 or X-box get the game. It's a bugger to get through but the cut scenes are worth the price. I'm sure you could find it rather inexpensive right now.
__________________
www.colonialfleets.com
THE ART OF GALACTICA!
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September 5th, 2005, 12:34 PM
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#5
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Strike Leader
| Co-Founder | | Colonial Fan Force | | Co-Owner | | TombsofKobol.com |
Join Date: Feb 2002
Location: Derby, England
Posts: 2,560
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I haven't got the game but I've seen a number of the cut scenes. Eden FX nailed it. Sorry Titon, but I'd love these guys to take a crack at a TOS project.
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September 5th, 2005, 04:57 PM
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#6
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Retired or am I?
| Special Effects Artist | | Battlestar Galactica 2003 | | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Quote:
Sorry Titon, but I'd love these guys to take a crack at a TOS project.
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No need to be sorry. Personally i know quite a few of the artists at Eden. They were also at Foundation before it went belly up.
They really get it over there. To an extent so did the guys at Foundation. In fact a number of them donated hours of work on Richard's Second Coming trailer.
Peter just think about it. There is more talent abroad to make Galactica stand up and dance better than Universal could even imagine. If we could get everyone on the same page it would be spectaculer!
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THE ART OF GALACTICA!
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September 5th, 2005, 07:34 PM
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#7
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Clunky Man In Suit
Join Date: Feb 2003
Location: On Friday Nights on my lawn doing yard work
Posts: 983
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Quote:
Originally Posted by Titon
Peter just think about it. There is more talent abroad to make Galactica stand up and dance better than Universal could even imagine. If we could get everyone on the same page it would be spectaculer!
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Fan Film...Fan Film...Fan Film...Fan Film...Fan Film.
Colonial Warrior uniform and a Canon XL-2 package...even willing to travel.
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September 6th, 2005, 05:28 AM
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#8
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Retired or am I?
| Special Effects Artist | | Battlestar Galactica 2003 | | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Jon it is tempting.
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THE ART OF GALACTICA!
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September 6th, 2005, 06:38 AM
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#9
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Warrior Ace
| Artist | | Colonial Fan Force | | Battlestar Galactica | | Revivalist |
Join Date: Sep 2001
Location: My House
Posts: 653
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Aside from the "Cylons were created by Man" crap, this is more a TOS prequel than a TNS prequel. For one thing, Cain is a man. The Battlestar is the real Battlestar, not ribbed. Even with upgrades, I have a hard time believing that this Battlestar would become TNS Ribbedstar. Lasers! Lasers! Lasers!... Also a reptillian Imperious leader.
It is obvious any TNS elements were added on late in the game.
In fact many of the designs seem to come from DeSanto's production art, as I believe this was initially designed to go with the release of his series.
For me this game, even with the TNS garbage tacked on, is the closest thing to a new TOS story/production since the original. It can be hard to play, but with practice, and some valuable cheat codes, it can be done. Although even with cheat codes, the next to last level has driven me insane. Still have yet to get through it.
But oh man... the cut scenes, the music, the story... all very TOS in spirit.
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September 6th, 2005, 08:24 AM
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#10
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Retired or am I?
| Special Effects Artist | | Battlestar Galactica 2003 | | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Quote:
But oh man... the cut scenes, the music, the story... all very TOS in spirit.
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If i didn't think the suit's would pummel me i'd put up the cut scenes for download. It's that damn good!
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THE ART OF GALACTICA!
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September 6th, 2005, 02:57 PM
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#11
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Equal rights for Cylons!
Join Date: Jan 2005
Location: The United European Alliance.
Posts: 568
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Great job!
Love the attention to detail in the flying characteristics of the Vipers, the two fire modes on the lasers, and especially the 'dog faced' cylons and new Imperious Leader!
Pity about the re-design that happened before it was released, but it still is an excellent game, and an example of how 'some' redesigning can be done without totally fraking a franchise
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September 6th, 2005, 04:19 PM
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#12
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Strike Leader
| Co-Founder | | Colonial Fan Force | | Co-Owner | | TombsofKobol.com |
Join Date: Feb 2002
Location: Derby, England
Posts: 2,560
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September 6th, 2005, 04:34 PM
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#13
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Strike Leader
| Co-Founder | | Colonial Fan Force | | Co-Owner | | TombsofKobol.com |
Join Date: Feb 2002
Location: Derby, England
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September 6th, 2005, 06:29 PM
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#14
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
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I thought a while back I did post a spliced together vid of the cut scenes from the game....
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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September 6th, 2005, 06:35 PM
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#15
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Strike Leader
| Fleet Moderator | | Colonial Fleets |
Join Date: Jun 2003
Location: Citrus Heights, CA
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Quote:
Originally Posted by peter noble
Note that the game Viper is sleeker and the canopy is a more complex design than the one used in GINO. The wings look bigger too.
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Peter -
I remember when that footage was peddled around as VFX footage for the miniseries prior to it's release.
The Viper was a dead giveaway.... From the nose on back to the cockpit, it resembles a TOS Viper, but the engine section looks like a miniseries Viper.
The biggest difference is all of the wings as you pointed out.
The one thing you can say about the TOS Viper - is that there are so many versions of it now, it's almost as if the original design is so striking and popular, the best they can do is to "accesorize" to give it an updated look.
The cut scenes from the PS2 game alone are worth the price of buying it - not to mention playing the game. It may not be a TOS-only game, but it's more like TOS than it is like the miniseries or TNS.
Best,
Bryan
__________________
"When Commander Adama sees these, he's gonna go crazy!" - Col. Tigh - "Saga of a Star World"
"If you love long enough, wish hard enough, anything is possible" - From The Boy Who Could Fly
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September 7th, 2005, 02:29 AM
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#16
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Strike Leader
| Co-Founder | | Colonial Fan Force | | Co-Owner | | TombsofKobol.com |
Join Date: Feb 2002
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Quote:
Originally Posted by Warrior
I thought a while back I did post a spliced together vid of the cut scenes from the game....
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No you didn't.
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September 7th, 2005, 03:08 AM
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#17
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Strike Leader
| Co-Founder | | Colonial Fan Force | | Co-Owner | | TombsofKobol.com |
Join Date: Feb 2002
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On a side note, I think it was Sandy who told me the game didn't sell that well because:
1. It was too hard.
2. It wasn't like the original series enough.
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September 7th, 2005, 03:28 AM
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#18
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Also Present
| Owner: | | BattlestarFanFilms.com |
Join Date: Jan 2004
Location: Newcastle, UK
Posts: 2,063
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Does anyone have the cut scenes available for download ? I'd love to see them...
I haven't got game as I don't think it was ever made available for PC was it ?
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September 7th, 2005, 09:38 AM
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#19
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Quote:
Originally Posted by peter noble
No you didn't.
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Actually, I did. But it was a purged post from way back
I'll see about re-uploading it, as it's near 26MB. Modem killer
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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September 7th, 2005, 10:42 AM
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#20
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Bad Email Address
Join Date: Sep 2005
Location: Tempe Az
Posts: 384
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I saw, at Borders books there was a BSG RPG, anyone have it? Id love to get a copy of it.
tabbi
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September 7th, 2005, 10:58 AM
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#21
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Strike Leader
| Co-Founder | | Colonial Fan Force | | Co-Owner | | TombsofKobol.com |
Join Date: Feb 2002
Location: Derby, England
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Quote:
Originally Posted by Warrior
Actually, I did. But it was a purged post from way back
I'll see about re-uploading it, as it's near 26MB. Modem killer
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Crikey, how did I miss that? Must've been before I had broadband. It'd be nice if you could reload it Darrell.
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September 8th, 2005, 02:04 AM
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#22
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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It be here!
AVI format, forget which version of DivX is needed.
Right click and Save As.
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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September 8th, 2005, 02:42 AM
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#23
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Clunky Man In Suit
Join Date: Feb 2003
Location: On Friday Nights on my lawn doing yard work
Posts: 983
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Yeah, an original series type Battlestar Galactica could never work now. Except when GINO needed exciting FX for its boring mini-series promotional ads.
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September 8th, 2005, 02:50 AM
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#24
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Strike Leader
| Co-Founder | | Colonial Fan Force | | Co-Owner | | TombsofKobol.com |
Join Date: Feb 2002
Location: Derby, England
Posts: 2,560
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Quote:
Originally Posted by Warrior
It be here!
AVI format, forget which version of DivX is needed.
Right click and Save As.
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Felgercarb, it's only 11 seconds long on a Mac!
Oh well.
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September 8th, 2005, 04:25 AM
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#25
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Retired or am I?
| Special Effects Artist | | Battlestar Galactica 2003 | | CoFounder | | Colonial Fleets |
Join Date: Dec 2000
Location: Minnesota
Posts: 2,527
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Peter are you on dialup?
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THE ART OF GALACTICA!
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September 8th, 2005, 10:52 AM
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#26
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Imperious Leader
| Founder | | Cylon.org |
Join Date: Mar 2003
Location: Florida
Posts: 1,110
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Quote:
Originally Posted by peter noble
On a side note, I think it was Sandy who told me the game didn't sell that well because:
1. It was too hard.
2. It wasn't like the original series enough.
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Nope, not me.
I did exchange a few e-mails with the game designers and they clearly did all they could to put out a top rate product within some increasingly frustrating constraints. As I recall, the game was mid-way between the original series and GINO because Universal and company wanted to see how GINO went. If the game did well, there were supposed to be follow-ons they went pro-GINO (if the series was a success) or pro-original series if it died at the gate.
That's partly why the viper is a hybird.
Personally, I like it.
Sandy
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I respect French maids for their minds.
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September 8th, 2005, 12:02 PM
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#27
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
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Posts: 5,094
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Peter, it's definately longer than 11 seconds. I think ya best try to DL it again and make sure you have the whole thing.
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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September 8th, 2005, 12:02 PM
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#28
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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BTW, my fav shot is that Viper doing a 180 and blasting the Raider
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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September 8th, 2005, 12:06 PM
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#29
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Also Present
| Owner: | | BattlestarFanFilms.com |
Join Date: Jan 2004
Location: Newcastle, UK
Posts: 2,063
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Warrior....
THANKS for posting a link to the file, which I watched and enjoyed a lot....If some sort of continuation could be made like this, I'd love it as a second best to a 'Second Coming' TV series.
Please can you tell us who haven't played the game (as I'm a PC user) more about it ?
Is this something that the game designer are Ok with us viewing online ?
thanks again.....
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September 8th, 2005, 12:11 PM
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#30
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Formerly Warrior The Lone Wolf
| Owner: | | Colonial Fleets | | 3D Gladiators | | Former Webmaster: | | BattlestarGalactica.com | | RichardHatch.com | | GreatWarofMagellan.com | | Web Tech: | | LauretteSpang.com | | DirkBenedictCentral.com | | TombsofKobol.com |
Join Date: Jun 2001
Location: In my Cobra v2
Posts: 5,094
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Ernie, I myself haven't played the game yet. Don't even own it. No PS2 or XBox.
Anyways, these vid pieces came from the official game site. I just spliced them together and converted them to avi.
__________________
LoneWolf Grafix- Web Design and CGI
"If not for the original Battlestar Galactica series , then there would be no new show."
"If not for the original ST series, then there would be no ST movies, TNG, DS9, Voyager or 'Enterprise'."
"Legends never die... They just get new Captains."
"Respect the past. It brought you the present."
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