Go Back   Colonial Fleets > FAN CREATIVITY > All About Models
Notices
All About Models Information on making models, real or CGI. Tutorials as well.
Requests and questions should be posted here.

Reply

 
Thread Tools
Old July 16th, 2013, 12:03 PM   #1
Thunderstruck
Warrior
 
Thunderstruck's Avatar
 
Join Date: Dec 2010
Location: Ohio-USA
Posts: 437

Default C4d Fireball Smoke Trail Tutorial (animated)

Hello, I liked posting a tut C4d Explosion/Fireworks, so thought I would add another.
This one will describe how to simply create a good Fireball Smoke trail in C4d.
At least to the best of my knowledge and ability.





I have a BSG NuRaider animated.....Add Emitter and position.

Image: Animation Track



Image: Add Emitter Attributes,Settings




Obviously you need to add an environment with a Volume Tracer on it. Set to User. I usually use a world step size of 15.
Add A pyrocluster material to your emitter.

Now, the pyro settings.

Under the Noise tab, check Use Color box- use default colors.
Noise type fbm fractal. All other settings I left at default.

Under Shape tab, Radius 100.All else default.

You can use these to more animate the pyros. Use TM is transfer Matrix which is supposed to mimic the settings for the emitter.

Image: Noise and Shape tab Settings.




Under Global and Age effects.

Global controls global color, but not when using the Use Color option gradient. But this does affect the age/color
settings. This is to have some dark smoke at the end.

Age Effects:
Radius. Left is Begin and right is End.This controls puff size over life. The darker the color, the smaller the puff.
And lighter at the end makes them a bit larger. This is important.Life of particle I believe affects this also. You will need to experiment with this to get an idea of how it works.

Color mix and color work similar to Radius. See image.



This stuff is hard to explain and is tricky to figure out, so you can just copy all the attributes/parameters in the images and you should come out with this>>>>






Best of Luck

Regards,

Randal R.
__________________
-ever get that feeling from a movie trailer you cant wait to see it-
that is what it does to me.



http://i1199.photobucket.com/albums/.../Viper-Sig.gif
So much to learn , so little time, and so many ideas with so little knowledge and so much to discover with so many things to try.
Thunderstruck is offline   Reply With Quote
Old July 16th, 2013, 10:00 PM   #2
Senmut
Strike Leader
 
Senmut's Avatar
 
Join Date: Feb 2003
Location: Wenatchee, Soviet of WA., Ex U.S.A.
Posts: 4,306

Default Re: C4d Fireball Smoke Trail Tutorial (animated)

Looks good, but...
Shouldn't the gases be expanding in the cold/vacuum of space, as they get further from the craft?
__________________
Populos stultus viris indignas honores saepe dat. -Horace
----------------------------
Fortuna est caeca. -Cicero
----------------------------
"You know the night before was a tough one when even the sound of the fizz hurts your head." -Mike Hammer.
Senmut is offline   Reply With Quote
Old July 17th, 2013, 04:58 AM   #3
Thunderstruck
Warrior
 
Thunderstruck's Avatar
 
Join Date: Dec 2010
Location: Ohio-USA
Posts: 437

Default Re: C4d Fireball Smoke Trail Tutorial (animated)

I do have a size over life that gets bigger, maybe not real noticeable.
It is controlled by the radius in age effects.Too big and does not look good.

Hard to get things to do exactly as you wish...

Best,
__________________
-ever get that feeling from a movie trailer you cant wait to see it-
that is what it does to me.



http://i1199.photobucket.com/albums/.../Viper-Sig.gif
So much to learn , so little time, and so many ideas with so little knowledge and so much to discover with so many things to try.
Thunderstruck is offline   Reply With Quote

Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
C4d Explosion/Fireworks Tutorial Thunderstruck All About Models 0 July 16th, 2013 11:59 AM
superman and batman skippercollecto Other Science Fiction Shows 4 April 16th, 2011 04:53 PM




So sez our Muffit!!!

For fans of the Classic Battlestar Galactica series



COPYRIGHT
All times are GMT -7. The time now is 01:52 PM. Contact the Fleet - Colonial Fleets - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11, Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Content and Graphics ©2000-Present Colonial Fleets
The Colonial Fleets Forums are run by Battlestar Galactica fans, paid for by Battlestar Galactica fans, for the enjoyment of fellow Battlestar Galactica fans.



©2000-2008 Colonial Fleets