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Old March 6th, 2011, 05:51 PM   #211
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Default Re: Yet Another TOS Battlestar WIP

Update 3-6-11

Adding some details to the bottom keel.
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Old March 6th, 2011, 06:01 PM   #212
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Very not-bad!!!
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Old March 6th, 2011, 06:02 PM   #213
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Look Ma! There's a gigantic car radiator!
As always a pleasure on opening a noticfication email!
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Old March 7th, 2011, 01:09 AM   #214
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Default Re: Yet Another TOS Battlestar WIP

holy detail Batman




thats amazing
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Old March 7th, 2011, 03:32 AM   #215
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Simply astonishing.
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Old March 14th, 2011, 10:08 AM   #216
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Not an update in this post. But based on the newly obtained top view schematic of the studio model released by Kuhn, I find my "eyeballed" model to be amazingly faithful to the original

In the image below, the original studio model is in grey, and my mesh is outlined in bold black. As you can see, only the midsection and engine section needs to be adjusted, and that only takes a few mouse clicks since I haven't started to add any detail to those sections yet. A slight adjustment of the landing bay is also needed. This new info came at just the right time as having to modify a model after millions of polys are model is a major pain in the arse. All in all, at least I know that my sizing technique is confirmed valid and I'm on the right track!

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Old March 14th, 2011, 10:27 AM   #217
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Good eye, maudib....good eye!
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Old March 14th, 2011, 10:46 AM   #218
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Default Re: Yet Another TOS Battlestar WIP

Thing is .. your always going to find your in error somewhere . I think you did very well with the info you had
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Old March 14th, 2011, 12:08 PM   #219
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Thanks for the pat on the back. But the big question for me is... Kuhn states that the dimensions in the schematic are wrong at 72 inches, and should be 75 inches. But where is the extra length added?
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Old March 14th, 2011, 01:11 PM   #220
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Default Re: Yet Another TOS Battlestar WIP

Actually the dimensions are rough estimates that they have there. It's precise measurements are 1/2 to 3/4 of an inch off. The scale is a approximation.

I've built this ship with a lot of the kit parts and by measuring a good portion of them have gotten them fit almost exact. Give or take a fraction.

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Old March 14th, 2011, 01:14 PM   #221
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Default Re: Yet Another TOS Battlestar WIP

I would not lose any sleep over it...... unless you have the real model you always going to be off some where.... do the best you can with the info you have... imo anyway
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Old March 14th, 2011, 02:24 PM   #222
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I agree. It can be great without being the actual original studio model.
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Old March 20th, 2011, 10:11 PM   #223
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Update 3-20-11

More greebles as usual, added to the keel. Halfway done there, then on to the underside of the neck.

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Old March 20th, 2011, 10:31 PM   #224
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WOW! The amount of patience you have must be staggering...rather "Job" like.
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Old March 21st, 2011, 02:04 AM   #225
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inspirational work .. I hope to build my own Battlestar myself .. I know I said that before.... but what the hell. I will keep saying it until i do it
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Old April 6th, 2011, 11:55 PM   #226
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Default Re: Yet Another TOS Battlestar WIP

update 4-6-11

Greebles added to underside of neck. I am looking at adding docking bays to this area. This is something not seen on the original model, but I feel would add visual interest in this boring area.

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Old April 7th, 2011, 01:23 AM   #227
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Default Re: Yet Another TOS Battlestar WIP

Quote:
Originally Posted by maudib View Post
update 4-6-11

Greebles added to underside of neck. I am looking at adding docking bays to this area. This is something not seen on the original model, but I feel would add visual interest in this boring area.

I thought about doing that with my battlestar mesh as well, placing additional docking bays, for shuttles, or even smaller excursion craft.

Speaking strictly from a visual effects/technical standpoint, that was something I liked about the Galactica from the new show....I do believe it did have extra docking bays, or at least, it looked like it did in the miniseries.

By the way, as usual, your additions to this incredible mesh are just stunning!
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Old April 7th, 2011, 02:27 AM   #228
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Default Re: Yet Another TOS Battlestar WIP

I like the idea of additional bays .......

it will be interesting to see what your do with it
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Old April 7th, 2011, 09:27 AM   #229
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Default Re: Yet Another TOS Battlestar WIP

You may also want to consider cargo loading bays - kind-of like what was added to the ST:TMP - K'T'Inga/D7 upgrade. Would make sense to have in that area. Excellent work otherwise, as usual!
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Old April 7th, 2011, 02:13 PM   #230
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Default Re: Yet Another TOS Battlestar WIP

Docking bays would be a nice addition... Why not! Your model looks awesome... The detail is amazing.
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Old April 7th, 2011, 05:49 PM   #231
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Your skill is extra ordinary.
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Old June 23rd, 2011, 01:59 PM   #232
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Default Re: Yet Another TOS Battlestar WIP

Any new updates on this one?
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Old June 23rd, 2011, 11:57 PM   #233
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Sorry... summer months are reserved for guitar building and french polishing. I only work on the big G during those times when the weather is too cold/humid for working with wood, glue and finishes. In October I will get back to the grand ole lady...
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Old June 24th, 2011, 06:47 AM   #234
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AH! Cool. I was afraid that either you or your modeling program might have gotten overwhelmed by the level of detailing and poly-count that you've been putting into this gem. For the love of all-that-does-not-suck, never give up!
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Old June 24th, 2011, 09:47 AM   #235
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Quote:
Originally Posted by maudib View Post
Sorry... summer months are reserved for guitar building and french polishing. I only work on the big G during those times when the weather is too cold/humid for working with wood, glue and finishes. In October I will get back to the grand ole lady...
Ah, a luthier, are we? Cool. My roomie is a guitar player, and I think likes to dabble in guitar building/repair. I'm a singer myself.

I look forward to more of your Galactica work when you get back to it.

BTW, just curious, how much memory is this hyper-detailed Galactica of yours weighing in at? This sucker HAS to be of some resource hogging....unless you're tying two or three computers together. (With the quality of your model, I would not be surprised. That's a compliment, btw. )

Admittedly, when it comes to the dimensions of the Galactica for my model, I use my Konami 3 inch miniature. It's far more detailed (and seems to be more accurately proportioned) than the 12 inch ERTL model. Which is sad too....the ERTL model could've really been something special.
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Old June 24th, 2011, 12:01 PM   #236
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Give up? Noooo... Yes, I am a hobbyist luthier and for those not familiar with the craft, it requires a lot of patience and attention to minute details. Some instruments can take years to complete. So 3D modeling is quite natural to me.

The last time I loaded up the full WIP mesh for the battlestar in LW Layout for rendering, it took 13GB of RAM. When working in LW Modeler, I only load up the portion I'm currently working with, so I have no problems with memory.

My workstation PC is a intel i7 6-core cpu and 24GB of DDR3 1600 memory. I use an SSD so loading times for the fully complete battlestar mesh should not be a problem. My long range plans are to have several render node units of this spec linked in a render farm to replace my aging current render farm. Anyway, here is a render I don't think I've released yet. Cheers!

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Old June 24th, 2011, 01:06 PM   #237
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Awesome, as usual!!!
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Old June 24th, 2011, 07:29 PM   #238
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That is just simply......I don't think there is a word sufficient enough to describe the beauty of it, muad'dib. All I can say is (and I think you get me with this) "Kull wahad!" Keep up the great work!
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Old June 26th, 2011, 06:50 AM   #239
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^^^ What he said.

Yes, definitely looking forward to seeing more.
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Old February 12th, 2012, 12:17 PM   #240
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Default Re: Yet Another TOS Battlestar WIP

So is this dead or just taking a long nap?

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