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Old March 4th, 2011, 01:48 AM   #11
Punisher454
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Join Date: Mar 2009
Location: Salem Oregon
Posts: 528

Default Re: Battlestar´s Landing Bays

The configuration I will be submitting sometime very soon also has the landing deck level divided into 3 sections with large doors separating them. I have the center section a lot shorter, but with a very high ceiling. This section is intended to have an elevator big enough to lift multiple shuttles and cargo up to the transfer tube level as well as the upper hangers.
I am using doorways for the viper elevators that are shaped the same as the old painting. Whats different about my concept in regards to the viper elevators is that I have the enterances already cut at an angle, rather than entering perpendicular to the wall then having to immediately turn the ship to the same angle as the launchtubes.
Its coming along right now, I'll have something presentable soon.
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