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Old March 9th, 2010, 09:00 AM   #8
maudib
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Join Date: Nov 2009
Posts: 170

Default Re: My colonial shuttle model update

I agree with your approach to designing game meshes. I did a lot of meshes for Homeworld 1, but gave up on Homeworld 2 due to the fact that Maya was the tool of choice of the game designers. Too bad you're not using Lightwave. I would love to use your mesh in my animations. Conversion is such a PIA.
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