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Old September 17th, 2012, 01:40 PM   #41
Punisher454
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Join Date: Mar 2009
Location: Salem Oregon
Posts: 528

Default Re: My colonial shuttle model update

Okay I go t a little more done on the ramp. I am fairly happy with the pivot points. I think the animation used in the game engine should be a lot slower than this though.
I still have a lot more to do, but its finally coming together after being on the back burner for way too long.

Here is a 150 frame animation on my youtube channel.
http://youtu.be/-m889Om9KaA
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