Thread: Bsg cg 3d!
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Old September 5th, 2009, 12:49 AM   #4
Amon Ra
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Join Date: May 2008
Location: US
Posts: 28

Question Re: Bsg cg 3d!

Quote:
Originally Posted by Fretslayer View Post
I'm going to cut a trailer soon and post it here.

The test footage I've done has come out good and really, it's way cool seeing vipers and centurions in 3D. LOL!

I'm rendering it in Max with Poser Pro as a character importer.
Not sure if anybody is familiar with it, but PP can be used to set up scenes and then act as a bridge into 3DsMax. This allows for the use of the Daz3D and Poser figures with the render engine of Max. So far the results have been really nice. I've done some lip synch tests and the heads look pretty realistic.

I'm hoping my friend Dan over at BattlestarFanFilms.com can help me out with some images of the actors so I can use my Face Shop Pro to build the TOS characters.

***Edit
Hey, I found an awesome Centurion over at Vanishing Point.
You guys might want to have a look at it.

http://www.vanishingpoint.biz/freeit...FreeItemID=484

Sounds great!

Need a viper?

But seriously, what happened to the BattlestarFanFilm site, it doesn't seem to want to work?

Just curious...
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