Thread: Bsg cg 3d!
View Single Post
Old September 20th, 2009, 09:58 PM   #10
Amon Ra
Shuttle Pilot
 
Amon Ra's Avatar
 
Join Date: May 2008
Location: US
Posts: 29

Default Re: Bsg cg 3d!

Quote:
Originally Posted by Fretslayer View Post
The animation is TOS era.

Yah, I need a CG cockpit INT for some character shots.
I tend to do a lot of character driven scenes with dialogue and while the vipers I have are all excellent for flyby shots and such...Well, I could use an Interior.

As for some test footage - I'll get something put together a.s.a.p and share it with you. I've had to slow down the BSG project a bit because I was contacted by somebody who wanted to work with me on a Godzilla animation.

So, I jumped at the chance to collaborate with another animator.
The Godzilla thing has slowed down the production of the BSG-3D project but it is still in the pipe and while I'm busy working on the Godzilla animation I'm using the time to tweak the BSG-3D script and improve on the story.

Both the Godzilla and the BSG-3D animated films should clock in at around 30 to 45 minutes running time.

Do you still want the viper?

I give the cockpit a shot, no guarantees since very little reference material exists. Do you need this in the viper or as a separate model?

Amon Ra
Amon Ra is offline   Reply With Quote