Re: Viper Hanger - work in progress
I havent yet shown how this compartment fits in with the others in the lower viper hanger. but there is much more to come.
Honestly I've been so busy with real life stuff I havent done much 3d modeling in a couple months.
I have made on notable change to my BSG project though, I've switched game engines from Cryengine3 to Unreal Engine 4. Crytek has been making moves that are alienating their Indie game developer community, while at the same time Epic has made some major changes with the new UE4. Some of the stumbling blocks that I encountered with Cryengine are easily addressed in UE4. I believe this switch will help speed my progress quite a bit. Expect to see some new things from me over the next few months.
__________________
"Friend? Oviners have no friends!"
|