Re: (Battlestar Down) Atlantia's Doom Pt.1 CGI-GFX-Cin4d
That's all coming along really well! Cool to see each progression. Shaky cam is tough to get right, and there are places it works really well, and maybe a few places where its a bit over shaky. Still trying to decide if I like that style or not for space FX scenes. (in anything, not just yours) It does make it seem more real, like you're there, but it loses some of the epic feel some of these images can hold.
Keep it up!
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