Bit of an update on the pulsar unit. I find that once i finish it the poly count will probably be to high to fully incorporate the gun emplacements on the Battlestar. What i will have to do is probably have seperate landing bay's for closeup shot's. That way i will not weigh down the model itself with poly's.
So far so good....
What i was thinking of doing was adding some sort of doors that open up the gun decks when activated. That way they are not always exposed to the elements.