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Old March 11th, 2014, 01:39 AM   #11
gmd3d
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Join Date: Mar 2004
Location: Ireland
Posts: 5,114

Default Re: Viper Hanger - work in progress

Quote:
Originally Posted by Punisher454 View Post
No its just the default renderer, with raytracing and AO enabled.
The current scanline renderer is probably nearly as good as Vray or MR from around 10 years ago. Its nice how things continue to improve. But honestly I dont spend much time at all setting up renders, and havent kept up with all the changes over the years. My max renders they are just for quick visualization. My real rendering target is Cryengine so all my work is geared towards that end.

I used a biped so I could just real quickly set the height at 6' tall. I have some toolboxes and test equipment to add and I want it placed at the right height for a character to manipulate naturally, so a posable manequin seemed appropriate.
manequins are very handy for these set ups.. I used them all the time
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