Re: AldrikG's Pegasus
7 Attachment(s)
Major progress...
*first two thumbs* ..first things first, I got the poly count down around 312K so I can finally work with it in modeler without lagging and freezing.. as a result I have both a lighting rig and a texture set that actually look halfway decent, and as a test I've even dropped it into a scene file complete with planet and nebula:) *last 5 thumbs* I know it doesn't look all that different than how it appeared in my first post, but the real accomplishment here is that I chopped off almost 200,000 polygons off of the original count! Which means I can actually work with it now in scene files and in modeler, which makes progress possible... |
Re: AldrikG's Pegasus
Love that look of it .. the last picture rocks mate :)
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Re: AldrikG's Pegasus
Thanks, I was a little torn on the last image myself.. mainly because it took 27 minutes to render:eek:
Probably all those volumetrics, combined with the transparency in the nebula, and the glow radius was turned all the way up too:wtf: With just Pegasus sitting in the scene it only takes about 5 minutes (that's without the volumetric lights for the engines), which is a huge improvement over the hour or so that it took when it was around 500K :LOL: |
Re: AldrikG's Pegasus
Please use attachments for such huge images :)
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Re: AldrikG's Pegasus
I guess I just assumed that they'd be too big for the manage attachments utility.. in retrospect though I should probably have just posted thumbnails with links to the larger images:blush:
From now on I'll stick to the on-site upload feature...:thumbsup: |
Re: AldrikG's Pegasus
If you do have a problem with size, lemme know. I can change it.
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Re: AldrikG's Pegasus
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:D |
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