Galactica by Steve Wilson, Surfaces
Hello,
all Surfaces of the Galactica Mesh by Steve Wilson are gray, where is the Model with better Surfaces of this? thx |
You using the Lightwave 7 or 5.6 versions?
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I use LW 7
The ZIP was from another Website, but with the Link to Colonialfleets, now i am here ;) I use the Mesh for Battlestar Atlantia, we make a Fanfilm and i have create new Surfaces. (Fanfilm in German Language) My Surfaces Work: http://videos.devolk.de/bilder/523_Atlantia_wip02_a.jpg http://videos.devolk.de/bilder/523_Atlantia_wip02_b.jpg http://videos.devolk.de/bilder/523_Atlantia_wip02_c.jpg |
Not bad... not bad at all :)
The reason there's no textures per sey on the LW versions is because of the conversion and the old textures not exactly being the right ones. So it's up to the scene maker to re-texture as they see fit :) |
Michael
It looks like you hqave a very old mesh. My meshes were done in Truespace, some were converted some not. Here is a link to many meshes that you can play with if you wish http://www.firedragon.com/~cfleets/d...notforrel/?M=D Steve :) |
Great images MichaMedia.....can't wait for the fanfilm....and please check your Private Messages (upper right of the top of any CF forums page)
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@ Steve
thx for the Link, i check it and create a nice ATLANTIA vor the Fanfilm. And, very nice Mesh have you created, my Monitor is wet from your sweat. @ Daniel you have a PM Answer In short Time, i get a Thread of the Project with Images and Informations. |
There are meshes of many of the fleet ships and all the other's that The Hobb designed and that I created the meshes for. Some sre LW , 3D max but most are Truespace. People have successfully done the translation to LW. Please feel free to use anything you wish
Steve :) |
yes sir
I use in a amateur hobby Fanfilm, only. ;) thank all for the great support. Where i can find Images of the Bridge, i want create a Mesh by myself, why i coordinate this for Post Production with After Effects and size of our Set room. Michael |
Look forward to seeing it.
Ken Thompson at Raymer 3D did an outstanding bridge and has piks at his site S |
Yes i have read this thread, but pictures from Orgial is Good, why a Copie from Orginal better is, as a Copie from a Copie and i must see the Light setings from Orginal. unfortunately haven´t this in my brain.
Michael (Sorry for my bad english, and "unfortunately" say the google Translater, i don´t know this Word.) |
Steve's models rock. I redesigned Pacifica around one of them and even decided to use it on my puter as the background image. :thumbsup:
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Stevew,
Some very nice work on the link you provided. I do a fair bit of ship modding for X3 (and the older X2), and would like to play around with some of your work to see what might fit into the "X Universe". Do I need to request specific permision on a mesh-by-mesh basis...or can I just browse through your collection :Nsmilie: I always include full credit to the author, even if I just use the work for inspiration. |
Deadly
I posted the link for anyone to use any meshe that they want to use. Credit is nice but not required, I just love to see what people can do with the meshes. There are many to choose from so please use what ever you wish and as many as you want :) :salute: Steve |
Many thanks...
Quite a few members of the X3 community are hard-core BSG fans, so I'm looking for inspiration. One "hot" request is getting a Base Star ported to X3...and your mesh looks like a promising place to start. It will be awhile, since I typically like to add to and extend ships to take full advantage of the X3 engine and DDS textures...but I'll be sure to post some screenies once I get something in-game. |
Love to see what you guys can do. What is X3?
S |
X3 is the latest in a family of space sims. It boasts a very powerful graphics engine that allows fairly high poly counts, and uses shaders and DDS textures.
Here is a link to the thread for my mod...it has some in-game screen shots of the ships (I ported some ships from my X2 mods, and have not yet converted all the textures to use DDS). X3 DDRS Mod |
Deadly....I viewed your screenshots through the link.....a very impressive idea and work. I'm not a gamer, but it will certainly be interesting to see BSG ships being intoduced to another community. :thumbsup:
When the BSG ships are imported.....can video/audio be captured and edited together as a fanfilm ? I hope you might accept this as a challenge ;) Ernie90125 (Webmaster of www.battlestarfanfilms.com ) |
There are already couple of people doing audio/video capture to make "fan-films" using the X3 engine.
One project that I know of (I did the custom ships for it) is combining the rather cool in-game X3 graphics with some station footage captured in/from the Quake engine (custom map, of course)...so I know it's possible. Let me get a few more BSG ships into X3, and I'll see if I can talk some of the more "creative" types from the community to help out on a fan-film |
Very interesting. Do you have to convert meshes or does it support some native formats?
S |
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