Re: Big G's Landing Deck CGI
this model looks great, i have yet to download it, but i've seen it at other sites
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Re: Big G's Landing Deck CGI
One thing you have to remember is scale. At the present time it's got to be larger in order to scale with the series.
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Re: Big G's Landing Deck CGI
Scale is a challenge :)
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Re: Big G's Landing Deck CGI
I like it. Is that the final picture? Just wondering about that.
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Re: Big G's Landing Deck CGI
Its for me the final for now .. I model more now than render pictures .. I am rebuilding it or I am going to rebuild it soon .... but for now my attention is in Buck Rogers starfighter ,,just for a wee break :)
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Re: Big G's Landing Deck CGI
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its been awhile since I worked on this model ..
I wanted to address some issue of scale .. but I donĀ“t want to rebuild this model .. I am working on other projects as some of you may know, but this was calling me to at least make some fix.. at times I will at times go and tweak thing now and then I reduce the windows in the control area .. and added a hatch below and reduced the control panel to the right.... also reduced the scale of the triangular shapes where the Vipers are stored before going to there pens (that's my idea) |
Re: Big G's Landing Deck CGI
Great update. Love the detail to the door ways.
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Re: Big G's Landing Deck CGI
thanks .. I have not work on this set for a few years. I am going over time to see if I can improve on it more ,,,,,, but I at the moment I am working on some Trek models for a fan film and that will take more of my time.
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Re: Big G's Landing Deck CGI
I've been too busy to do any modeling for far too long now, and only get a chance to look in here occasionally, but I'm glad to see some work done on this one. I really like this model a lot, and I think it captures then implied look of the landing bays very well. The re-scaling looks much better now.
I really miss working on my Galactica models :( |
Re: Big G's Landing Deck CGI
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Re: Big G's Landing Deck CGI
Wow, love the detail...
Very cool... Nice work... I love all the pipes and junction boxes... I need to learn how to come up with detail like that. That is my weak spot. |
Re: Big G's Landing Deck CGI
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what I did as far as I remember .. I built a smaller section between the ceiling supports that you can see .. and cloned them and stretched it out to fill the bay . same with the pipes and such.. there are handy tools in LW for that.. possible in other programs :salute: |
Re: Big G's Landing Deck CGI
Very Awesome
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Re: Big G's Landing Deck CGI
thanks .. oh and welcome
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Re: Big G's Landing Deck CGI
Are there any tutorials on lightwave and how to texture models?
I'm curious how lightwave goes about this. |
Re: Big G's Landing Deck CGI
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http://members.shaw.ca/lightwavetutorials/Main_Menu.htm or go to http://www.foundation3d.com/index.php mixed programs site but originally Lightwave .. |
Re: Big G's Landing Deck CGI
Okay, maybe I'm dumb, but I don't find a link to your stuff.
Help? |
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Thanks... Veryhelpful... |
Re: Big G's Landing Deck CGI
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but I will post them again here. first up is lightwavetutorials. Type that in to your search window should come up first .. members.shaw.co etc http://members.shaw.ca/lightwavetutorials/Main_Menu.htm the second one where I spend most of my time for Lightwave is foundation3d http://www.foundation3d.com/index.php hope this hope .. :salute: |
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Re: Big G's Landing Deck CGI
I'll second that suggestion from Taranis for Foundation3d. Even though I'm a 3DSMax user I still learn a lot on that site, and the WIP section there is truly inspiring and can give you a lot of ideas.
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Like I said, call me retarded, but I don't see the link. |
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