Cylon animation
Nice work. In addition to the comments on motion blur, you might want to blur the asteroids a little bit more. Not a lot, but just enough to suggest some depth of field. Great lighting work.
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WOW, nice work!!
Can't wait to see more! |
Thanks for the comments everyone. Just so you know, I've managed to get one project completed to the point where I can start working on BSG animation again. I'll post what I can as soon as I have something ready to share.
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VERY nice, I see some really talented people in this place!! :thumbsup: :D
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Very nice man :Nsalute:
mind you, whether or not it was intentional or not, i liked the handheld camera effect, much like in the new BSG :bg04: |
Oddly enough I've been working on a BSG animation with vipers in a hypervoxel asteroid field.
http://www.sockrotation.f2o.org/viper.jpg Rough Anim of first few shots: 4Meg (DivX) I had trouble making the asteroids random shapes. Like your background rocks, they all seem to come out uniformly round. Are your foreground asteroids made from several points? They look really good. I like your lighting too: quite subtle and realistic. Good stuff all round :) -- EDIT: Oh, and I should credit the Viper to Treybor. |
Foomandoonian,
Firstly.......welcome to Fleets ! You may wish to delete this post and start a new topic, otherwise your work could get lost in RJandron's thread. It was nice to see your test sequence...although I would advise you to publish it much higher resolution when making the final version. The pizelation spoiled the detail of your work. I see what you mean about the asteroids...I can't advise you on how to change them (As I'm not a CGI animator) but it is probably something others can help with. I run a website, about to be launched any day now, linking to all the BSG fanfilms out there. Unfortuantely you have made a fanfilm based on The New Series, and the website will only support The Original Series fanfilms. If you make an alternate version of the animation, with classic era ships I would very much like to include a link to it.....please consider it..... Best of Luck with your animation efforts and once again....welcome to Fleets ! |
Very nicely done animation.
In answer to your question, the foreground rocks did use multiple points which allowed the Hypervoxels to blend together into more interesting shapes. Welcome to the fleets. |
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ernie90125 is right about one thing and that is you should pump up the quality of the renders as you are loosing a lot of that awesome detail you slaved over. (and I can tell you put some time in it) About the asteroids, I made a tutorial on asteroids that should help you a bit http://www.graphicproduction.org/tut...asteroids.html (shameless plug) in the tute I show you how to vary the size of the 'roids so they don't all appear the same. However for close up shots in your scene, you should consider modeling separate asteroids here and there to get that random effect you want. Also in my tute, if you play around with the "bump" settings increasing the size variables of the bump channel on the different axis's, you will notice that the bump application will deform the particle into other than "round" shapes. I didn't go into that in the tute because it is just a guidline tutorial. And may I say (without pissing any body off ) There are plenty of new series fans out there who will appreiciate this brilliant piece of animation you made, don't change the models you used to be accepted somewhere, Your vision of that animation was TNS . . . . . leave it. gp p.s. RJ sorry about the thread hyjack . . . . it wont happen again :D |
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Either way, and as you will see in my post, in Fleets people are supportive of all artistic creativity, based on either series or other sci-fi altogether. And on that basis I as a member here, support him in his efforts to explore his talents, and welcome him here. |
Cheers for the welcomes and kind comments guys. I didn't mean to hijack this thread, rather to contribute to rjandrons ;) Maybe I'll post another thread when I'm a bit further along...
But since I'm here: Santee: very cool plug, I will almost certainly be incorperating some of that, and ernie: that was just a rough as nuts render I never really intended to share until I saw rj's post. Anyways, perhaps out of courtesy you could all ignore my stuff in this thread from now :D :) |
Probably best bet is if Mods move these recent posts to a new thread.
Foomandoonian.......tell us a little more about your CGI skills and if you've made any other fanfilms.....? |
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