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Darrell Lawrence
December 2nd, 2012, 10:09 PM
Designed by Todd Boyce, modeled by Steve Wilson and converted to Lightwave by me, this one along with the Ranger were added to the new show's Rag Tag Fleet by Lee Stringer.

Thunderstruck
December 8th, 2012, 01:57 PM
I like that Background.

Has a look I been trying to figure out how to make.

Mind me asking how and what you used to make it?



I have seen similar looking BG's and also seen someone's VFX breakdown
on this, but it was not enough to actually see what and how it was done.

I think maybe it involves several layer passes, and then somehow work them in PS or AE. Doing PS on Seq's or video I have never done. Just so much to know and try and learn...


Regards,

Randal R.

Darrell Lawrence
December 8th, 2012, 02:33 PM
You'd be surprised how I made that background :LOL:

I took a photo of storm clouds with holes, letting the blue sky through, around sunset which caused the reddish coloring on part of it.

I then flipped the image, adjusted the colors and adjusted the contrast like crazy. I then textured it onto a "nebula" mesh I have, with transparency applied.

Thunderstruck
December 8th, 2012, 06:16 PM
it looks great,,

would like to make something like that, preferebly 3d.
But by the same token I would like to texture one also.

If I really spent time, tweeking, I might be able to using pyroclusters in C4d.

-If you have ever seen one, I believe there is actually one in a BSG TOS episode.
I also love the explosions that have the hue cycle, I have tried or figured that out yet either,
would love to try that on Pyros, be awesome. :)



cuz PS and AE aint really my bag.I have forgotten most of what I knew in PS
anyway, had to make room for all the new data input for c4d ....so
naturally my brain deletes the older stuff...

Thanks.

Darrell Lawrence
December 8th, 2012, 06:35 PM
From Colonial Fleets parent site - http://www.3dgladiators.com/tutorials/kier/kier-betterspace-tut-03.htm

I uploaded those a while back. They're by Kier Darby, and are pretty old, but still effective and work in any version of Lightwave.