PDA

View Full Version : BSG mod for Nexus


sropi
May 18th, 2005, 03:13 PM
Want to help in the creation of a BSG mod for Nexus - The Jupiter Incident?
I'm planning making a mod for both TOS and TNS.
Any help would be greatly appreciated. In particular models and meshes in Lightwave form, this is the only form the game accepts (after HEAVY tuning).
I'm planning to include both Galactica's, Vipers Mk.II and VII, Raptors, the Cylon raider and Basestar and a few other vessels.
Anyone who saw the Black Sun engine in action knows how great stars and ships and space-battles look.
When the mod is finished, I will gladly provide it to anyone, even post it if asked.





Edit to fix end 'italic' tag.
BST :)

"T"
August 8th, 2005, 01:37 AM
Hi mate just saw the post although I cant render any technical assistance the folks over at wcnews.com have 2 Wing Commander conversions going perhaps they may beable to help with any tweaking? :)


-"T"-

Indy
August 9th, 2005, 02:07 PM
Howdy,

I just wanted to say I started checking out this Nexus game you speak of. It looks quite cool. Is it ship to ship combat? Are you planning to do all the modelling required for this MOD?

Indy

BS Cerberus
August 16th, 2005, 06:57 PM
There was a Mod for this being worked on by samurai studios, I was a main contributor there, but it seems to have gone under, the site is down, and i havnt heard form any team members in a month or so. If you need help, please let me know, I am sure I can provide many thigns you might need in technical assistance and writing. Please contact me on secure channels (YIM) is weblogicintl@yahoo.com, or battlestarcerberus@gmail.com

Orion
August 30th, 2005, 02:30 AM
how is this going, or is not going?

BS Cerberus
August 30th, 2005, 10:21 AM
Rgith now, it seems to be not going. I was hoping the original poster would organize a new effort.

Orion
August 30th, 2005, 12:07 PM
do you have the models of the new galactica and the new viper for the nexus game? if you have, can you send me?

BS Cerberus
September 22nd, 2005, 10:40 AM
It seems the project is still on, though in slight dissaray at the moment. I should have some more info soon, please stand by.